With animations, you can create a beautiful experience for users while interacting with your program.<br>

|   |   |
|---|---|
|[add](objects/Animation/add.md)|Adds a new custom function to call at the current time
|[wait](objects/Animation/wait.md)|Adds a amount to the animation time
|[play](objects/Animation/play.md)|Plays the animation
|[cancel](objects/Animation/cancel.md)|Cancels the animation
|[setObject](objects/Animation/setObject.md)|Sets an object on which predefined animations should work on
|[move](objects/Animation/move.md)|Predefined animation: moves the object to a new position
|[offset](objects/Animation/offset.md)|Predefined animation: Changes the offset of that object
|[size](objects/Animation/size.md)|Predefined animation: Changes the size on a object
|[changeText](objects/Animation/changeText.md)|Predefined animation: Changes the text (object needs a setText method)
|[changeTextColor](objects/Animation/changeTextColor.md)|Predefined animation: changes the foreground/textcolor on a object
|[changeBackground](objects/Animation/changeBackground.md)|Predefined animation: changes the background on a object

# Events

|   |   |
|---|---|
|[onDone](objects/Animation/onDone.md)|Gets called as soon as the animation has finished
