Update ignoreOffset.md
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### Description
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### Description
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Sets whether the object should ignore the offset of its parent frame. If set to `true`, the object's position will be absolute on the screen, disregarding any parent offset. By default, this value is set to `false`.
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Sets whether the object should ignore the offset of its parent frame. If set to `true`, the object's position will be absolute. By default, this value is set to `false`.
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### Parameters
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### Parameters
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@@ -19,7 +19,7 @@ Sets whether the object should ignore the offset of its parent frame. If set to
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```lua
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```lua
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local basalt = require("basalt")
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local basalt = require("basalt")
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local mainFrame = basalt.createFrame():setPosition(5, 5)
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local mainFrame = basalt.createFrame():setOffset(5, 5)
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local aButton = mainFrame:addButton():setSize(8, 1):setPosition(2, 2):ignoreOffset(true)
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local aButton = mainFrame:addButton():setSize(8, 1):setPosition(2, 2):ignoreOffset(true)
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-- The button will be displayed at position (2,2) on the screen,
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-- The button will be displayed at position (2,2) on the screen,
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