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@@ -28,12 +28,17 @@ Adds a item into the dropdown
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#### Usage:
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* Creates a default dropdown with 3 entries
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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```
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<dropdown>
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<item><text>1. Entry</text></item>
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<item><text>2. Entry</text><bg>yellow</bg></item>
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<item><text>3. Entry</text><bg>yellow</bg><fg>green</fg></item>
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</dropdown>
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## removeItem
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Removes a item from the dropdown
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@@ -47,8 +52,8 @@ Removes a item from the dropdown
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#### Usage:
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* Creates a default dropdown with 3 entries and removes the second one.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -71,8 +76,8 @@ Edits a item from the dropdown
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#### Usage:
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* Creates a default dropdown with 3 entries and edits the second one.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -91,8 +96,8 @@ Returns a item by index
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#### Usage:
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* Creates a default dropdown with 3 entries and edits the second one.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -108,8 +113,8 @@ Returns the current item count
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#### Usage:
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* Creates a default dropdown with 3 entries and prints the current item count.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -125,34 +130,14 @@ Returns all items as table
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#### Usage:
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* Creates a default menubar with 3 entries and prints a table.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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basalt.debug(aDropdown:getAll())
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```
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## setScrollable
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Makes the dropdown scrollable.
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#### Parameters:
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1. `boolean` if the dropdown should be scrollable or not
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#### Returns:
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1. `object` The object in use
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#### Usage:
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* Creates a default dropdown with 3 entries and makes it scrollable.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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aDropdown:setScrollable(true)
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```
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## selectItem
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selects a item in the dropdown (same as a player would click on a item)
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@@ -165,8 +150,8 @@ selects a item in the dropdown (same as a player would click on a item)
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#### Usage:
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* Creates a default dropdown with 3 entries and selects the second entry.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -182,8 +167,8 @@ Removes all items.
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#### Usage:
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* Creates a default dropdown with 3 entries and removes them immediatley. Which makes no sense.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -199,8 +184,8 @@ returns the item index of the currently selected item
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#### Usage:
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* Creates a default dropdown with 3 entries selects the second entry and prints the currently selected index.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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@@ -221,16 +206,24 @@ Sets the background and the foreground of the item which is currently selected
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#### Usage:
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* Creates a default dropdown with 4 entries and sets the selection background color to green.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry",colors.yellow)
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aDropdown:addItem("3. Entry",colors.yellow,colors.green)
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aDropdown:addItem("4. Entry")
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aDropdown:setSelectedItem(colors.green)
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aDropdown:setSelectedItem(colors.green, colors.red)
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```
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## setIndexOffset
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```xml
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<dropdown selectionBG="green" selectionFG="red">
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<item><text>1. Entry</text></item>
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<item><text>2. Entry</text><bg>yellow</bg></item>
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<item><text>2. Entry</text><bg>yellow</bg><fg>green</fg></item>
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</dropdown>
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```
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## setOffset
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Sets the offset of the dropdown (the same as you would scroll) - default is 0
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#### Parameters:
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@@ -242,19 +235,29 @@ Sets the offset of the dropdown (the same as you would scroll) - default is 0
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#### Usage:
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* Creates a default dropdown with 6 entries and sets the offset to 3.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry")
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aDropdown:addItem("3. Entry")
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aDropdown:addItem("4. Entry")
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aDropdown:addItem("5. Entry")
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aDropdown:addItem("6. Entry")
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aDropdown:setIndexOffset(3)
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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:addItem("1. Entry")
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:addItem("2. Entry")
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:addItem("3. Entry")
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:addItem("4. Entry")
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:addItem("5. Entry")
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:addItem("6. Entry")
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:setOffset(3)
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```
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```xml
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<dropdown offset="3">
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<item><text>1. Entry</text></item>
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<item><text>2. Entry</text></item>
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<item><text>3. Entry</text></item>
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<item><text>4. Entry</text></item>
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<item><text>5. Entry</text></item>
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<item><text>6. Entry</text></item>
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</dropdown>
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```
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## getIndexOffset
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## getOffset
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Returns the current index offset
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#### Returns:
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@@ -263,16 +266,16 @@ Returns the current index offset
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#### Usage:
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* Creates a default dropdown with 6 entries and sets the offset to 3, also prints the current offset.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry")
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aDropdown:addItem("3. Entry")
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aDropdown:addItem("4. Entry")
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aDropdown:addItem("5. Entry")
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aDropdown:addItem("6. Entry")
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aDropdown:setIndexOffset(3)
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basalt.debug(aDropdown:getIndexOffset())
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown()
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:addItem("1. Entry")
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:addItem("2. Entry")
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:addItem("3. Entry")
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:addItem("4. Entry")
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:addItem("5. Entry")
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:addItem("6. Entry")
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:setOffset(3)
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basalt.debug(aDropdown:getOffset())
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```
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## setDropdownSize
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@@ -288,10 +291,18 @@ Sets the size of the opened dropdown
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#### Usage:
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* Creates a default dropdown, adds 3 entries and sets the dropdown size to 15w, 8h
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aDropdown = mainFrame:addDropdown("myFirstDropdown"):setDropdownSize(15,8):show()
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local mainFrame = basalt.createFrame()
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local aDropdown = mainFrame:addDropdown():setDropdownSize(15,8)
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aDropdown:addItem("1. Entry")
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aDropdown:addItem("2. Entry")
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aDropdown:addItem("3. Entry")
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```
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```xml
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<dropdown dropdownWidth="15" dropdownHeight="8">
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<item><text>1. Entry</text></item>
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<item><text>2. Entry</text></item>
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<item><text>3. Entry</text></item>
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</dropdown>
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```
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