This commit is contained in:
Robert Jelic
2022-07-17 22:37:32 +02:00
parent 4d66e2778f
commit 01412b4c55
15 changed files with 731 additions and 221 deletions

View File

@@ -28,13 +28,21 @@ Adds a item into the menubar
#### Usage:
* Creates a default menubar with 3 entries
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
```
```xml
<menubar>
<item><text>1. Entry</text></item>
<item><text>2. Entry</text><bg>yellow</bg></item>
<item><text>3. Entry</text><bg>yellow</bg><fg>green</fg></item>
</menubar>
```
## removeItem
Removes a item from the menubar
@@ -47,8 +55,8 @@ Removes a item from the menubar
#### Usage:
* Creates a default menubar with 3 entries and removes the second one.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -71,8 +79,8 @@ Edits a item from the menubar
#### Usage:
* Creates a default menubar with 3 entries and edits the second one.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -91,8 +99,8 @@ Returns a item by index
#### Usage:
* Creates a default menubar with 3 entries and edits the second one.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -108,8 +116,8 @@ Returns the current item count
#### Usage:
* Creates a default menubar with 3 entries and prints the current item count.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -125,8 +133,8 @@ Returns all items as table
#### Usage:
* Creates a default menubar with 3 entries and prints a table.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -145,14 +153,22 @@ Sets the space between entries
#### Usage:
* Creates a default menubar with 3 entries and changes the space to 3.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
aMenubar:setSpace(3)
```
```xml
<menubar space="3">
<item><text>1. Entry</text></item>
<item><text>2. Entry</text><bg>yellow</bg></item>
<item><text>3. Entry</text><bg>yellow</bg><fg>green</fg></item>
</menubar>
```
## setScrollable
@@ -167,14 +183,22 @@ Makes the menubar scrollable. The menubar will be scrollable as soon as the menu
#### Usage:
* Creates a default menubar with 3 entries and makes it scrollable.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
aMenubar:setScrollable(true)
```
```xml
<menubar scrollable="true">
<item><text>1. Entry</text></item>
<item><text>2. Entry</text><bg>yellow</bg></item>
<item><text>3. Entry</text><bg>yellow</bg><fg>green</fg></item>
</menubar>
```
## selectItem
selects a item in the list (same as a player would click on a item)
@@ -187,8 +211,8 @@ selects a item in the list (same as a player would click on a item)
#### Usage:
* Creates a default menubar with 3 entries and selects the second entry.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -205,8 +229,8 @@ Removes all items.
#### Usage:
* Creates a default menubar with 3 entries and removes them immediatley. Which makes no sense.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -222,8 +246,8 @@ returns the item index of the currently selected item
#### Usage:
* Creates a default menubar with 3 entries selects the second entry and prints the currently selected index.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry",colors.yellow)
aMenubar:addItem("3. Entry",colors.yellow,colors.green)
@@ -244,16 +268,25 @@ Sets the background and the foreground of the item which is currently selected
#### Usage:
* Creates a default menubar with 4 entries and sets the selection background color to green.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry")
aMenubar:addItem("3. Entry")
aMenubar:addItem("4. Entry")
aMenubar:setSelectedItem(colors.green)
aMenubar:setSelectedItem(colors.green, colors.yellow)
```
## setPositionOffset
```xml
<menubar selectionBG="green" selectionFG="yellow">
<item><text>1. Entry</text></item>
<item><text>2. Entry</text></item>
<item><text>3. Entry</text></item>
<item><text>4. Entry</text></item>
</menubar>
```
## setOffset
Sets the offset of the menubar (the same as you would scroll) - default is 0
#### Parameters:
@@ -265,18 +298,29 @@ Sets the offset of the menubar (the same as you would scroll) - default is 0
#### Usage:
* Creates a default menubar with 6 entries and sets the offset to 3.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry")
aMenubar:addItem("3. Entry")
aMenubar:addItem("4. Entry")
aMenubar:addItem("5. Entry")
aMenubar:addItem("6. Entry")
aMenubar:setPositionOffset(3)
aMenubar:setOffset(3)
```
## getPositionOffset
```xml
<menubar offset="3">
<item><text>1. Entry</text></item>
<item><text>2. Entry</text></item>
<item><text>3. Entry</text></item>
<item><text>4. Entry</text></item>
<item><text>5. Entry</text></item>
<item><text>6. Entry</text></item>
</menubar>
```
## getOffset
returns the current offset
#### Returns:
@@ -285,14 +329,14 @@ returns the current offset
#### Usage:
* Creates a default menubar with 6 entries and sets the offset to 3, prints the current offset.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aMenubar = mainFrame:addMenubar("myFirstMenubar"):show()
local mainFrame = basalt.createFrame()
local aMenubar = mainFrame:addMenubar()
aMenubar:addItem("1. Entry")
aMenubar:addItem("2. Entry")
aMenubar:addItem("3. Entry")
aMenubar:addItem("4. Entry")
aMenubar:addItem("5. Entry")
aMenubar:addItem("6. Entry")
aMenubar:setPositionOffset(3)
basalt.debug(aMenubar:getPositionOffset())
aMenubar:getOffset(3)
basalt.debug(aMenubar:getOffset())
```