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@@ -1,181 +0,0 @@
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local function basaltDrawHelper()
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local terminal = parentTerminal
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local width, height = terminal.getSize()
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local cacheT = {}
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local cacheBG = {}
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local cacheFG = {}
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local _cacheT = {}
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local _cacheBG = {}
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local _cacheFG = {}
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local emptySpaceLine
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local emptyColorLines = {}
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local function createEmptyLines()
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emptySpaceLine = (" "):rep(width)
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for n = 0, 15 do
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local nColor = 2 ^ n
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local sHex = tHex[nColor]
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emptyColorLines[nColor] = sHex:rep(width)
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end
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end
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----
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createEmptyLines()
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local function recreateWindowArray()
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local emptyText = emptySpaceLine
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local emptyFG = emptyColorLines[colors.white]
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local emptyBG = emptyColorLines[colors.black]
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for currentY = 1, height do
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cacheT[currentY] = sub(cacheT[currentY] == nil and emptyText or cacheT[currentY] .. emptyText:sub(1, width - cacheT[currentY]:len()), 1, width)
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cacheFG[currentY] = sub(cacheFG[currentY] == nil and emptyFG or cacheFG[currentY] .. emptyFG:sub(1, width - cacheFG[currentY]:len()), 1, width)
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cacheBG[currentY] = sub(cacheBG[currentY] == nil and emptyBG or cacheBG[currentY] .. emptyBG:sub(1, width - cacheBG[currentY]:len()), 1, width)
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end
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end
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recreateWindowArray()
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local function setText(x, y, text)
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if (y >= 1) and (y <= height) then
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if (x + text:len() > 0) and (x <= width) then
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local oldCache = cacheT[y]
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local newCache
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local nEnd = x + #text - 1
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if (x < 1) then
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local startN = 1 - x + 1
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local endN = width - x + 1
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text = sub(text, startN, endN)
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elseif (nEnd > width) then
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local endN = width - x + 1
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text = sub(text, 1, endN)
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end
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if (x > 1) then
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local endN = x - 1
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newCache = sub(oldCache, 1, endN) .. text
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else
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newCache = text
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end
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if nEnd < width then
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newCache = newCache .. sub(oldCache, nEnd + 1, width)
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end
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cacheT[y] = newCache
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end
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end
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end
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local function setBG(x, y, colorStr)
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if (y >= 1) and (y <= height) then
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if (x + colorStr:len() > 0) and (x <= width) then
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local oldCache = cacheBG[y]
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local newCache
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local nEnd = x + #colorStr - 1
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if (x < 1) then
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colorStr = sub(colorStr, 1 - x + 1, width - x + 1)
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elseif (nEnd > width) then
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colorStr = sub(colorStr, 1, width - x + 1)
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end
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if (x > 1) then
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newCache = sub(oldCache, 1, x - 1) .. colorStr
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else
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newCache = colorStr
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end
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if nEnd < width then
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newCache = newCache .. sub(oldCache, nEnd + 1, width)
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end
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cacheBG[y] = newCache
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end
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end
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end
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local function setFG(x, y, colorStr)
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if (y >= 1) and (y <= height) then
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if (x + colorStr:len() > 0) and (x <= width) then
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local oldCache = cacheFG[y]
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local newCache
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local nEnd = x + #colorStr - 1
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if (x < 1) then
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local startN = 1 - x + 1
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local endN = width - x + 1
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colorStr = sub(colorStr, startN, endN)
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elseif (nEnd > width) then
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local endN = width - x + 1
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colorStr = sub(colorStr, 1, endN)
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end
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if (x > 1) then
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local endN = x - 1
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newCache = sub(oldCache, 1, endN) .. colorStr
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else
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newCache = colorStr
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end
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if nEnd < width then
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newCache = newCache .. sub(oldCache, nEnd + 1, width)
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end
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cacheFG[y] = newCache
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end
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end
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end
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local drawHelper = {
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setBG = function(x, y, colorStr)
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setBG(x, y, colorStr)
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end;
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setText = function(x, y, text)
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setText(x, y, text)
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end;
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setFG = function(x, y, colorStr)
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setFG(x, y, colorStr)
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end;
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drawBackgroundBox = function(x, y, width, height, bgCol)
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for n = 1, height do
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setBG(x, y + (n - 1), tHex[bgCol]:rep(width))
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end
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end;
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drawForegroundBox = function(x, y, width, height, fgCol)
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for n = 1, height do
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setFG(x, y + (n - 1), tHex[fgCol]:rep(width))
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end
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end;
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drawTextBox = function(x, y, width, height, symbol)
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for n = 1, height do
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setText(x, y + (n - 1), symbol:rep(width))
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end
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end;
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writeText = function(x, y, text, bgCol, fgCol)
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bgCol = bgCol or terminal.getBackgroundColor()
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fgCol = fgCol or terminal.getTextColor()
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setText(x, y, text)
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setBG(x, y, tHex[bgCol]:rep(text:len()))
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setFG(x, y, tHex[fgCol]:rep(text:len()))
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end;
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update = function()
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local xC, yC = terminal.getCursorPos()
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local isBlinking = false
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if (terminal.getCursorBlink ~= nil) then
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isBlinking = terminal.getCursorBlink()
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end
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terminal.setCursorBlink(false)
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for n = 1, height do
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terminal.setCursorPos(1, n)
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terminal.blit(cacheT[n], cacheFG[n], cacheBG[n])
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end
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terminal.setCursorBlink(isBlinking)
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terminal.setCursorPos(xC, yC)
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end;
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setTerm = function(newTerm)
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terminal = newTerm;
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end;
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}
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return drawHelper
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end
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local drawHelper = basaltDrawHelper()
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@@ -1,31 +0,0 @@
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local function BasaltEvents()
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local events = {}
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local index = {}
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local event = {
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registerEvent = function(self, _event, func)
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if (events[_event] == nil) then
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events[_event] = {}
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index[_event] = 1
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end
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events[_event][index[_event]] = func
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index[_event] = index[_event] + 1
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return index[_event] - 1
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end;
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removeEvent = function(self, _event, index)
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events[_event][index[_event]] = nil
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end;
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sendEvent = function(self, _event, ...)
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if (events[_event] ~= nil) then
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for _, value in pairs(events[_event]) do
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value(...)
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end
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end
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end;
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}
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event.__index = event
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return event
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end
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@@ -1,50 +0,0 @@
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local processes = {}
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local process = {}
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local processId = 0
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function process:new(path, window, ...)
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local args = table.pack(...)
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local newP = setmetatable({ path = path }, { __index = self })
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newP.window = window
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newP.processId = processId
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newP.coroutine = coroutine.create(function()
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os.run({ basalt = basalt }, path, table.unpack(args))
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end)
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processes[processId] = newP
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processId = processId + 1
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return newP
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end
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function process:resume(event, ...)
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term.redirect(self.window)
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local ok, result = coroutine.resume(self.coroutine, event, ...)
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self.window = term.current()
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if ok then
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self.filter = result
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else
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basalt.debug(result)
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end
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end
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function process:isDead()
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if (self.coroutine ~= nil) then
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if (coroutine.status(self.coroutine) == "dead") then
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table.remove(processes, self.processId)
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return true
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end
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else
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return true
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end
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return false
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end
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function process:getStatus()
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if (self.coroutine ~= nil) then
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return coroutine.status(self.coroutine)
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end
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return nil
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end
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function process:start()
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coroutine.resume(self.coroutine)
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end
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@@ -1,36 +0,0 @@
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local function getTextHorizontalAlign(text, width, textAlign)
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text = string.sub(text, 1, width)
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local offset = width - string.len(text)
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if (textAlign == "right") then
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text = string.rep(" ", offset) .. text
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elseif (textAlign == "center") then
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text = string.rep(" ", math.floor(offset / 2)) .. text .. string.rep(" ", math.floor(offset / 2))
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text = text .. (string.len(text) < width and " " or "")
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else
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text = text .. string.rep(" ", offset)
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end
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return text
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end
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local function getTextVerticalAlign(h, textAlign)
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local offset = 0
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if (textAlign == "center") then
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offset = math.ceil(h / 2)
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if (offset < 1) then
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offset = 1
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end
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end
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if (textAlign == "bottom") then
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offset = h
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end
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return offset
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end
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local function rpairs(t)
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return function(t, i)
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i = i - 1
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if i ~= 0 then
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return i, t[i]
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end
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end, t, #t + 1
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end
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