changed source project
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95
source/project/objects/Animation.lua
Normal file
95
source/project/objects/Animation.lua
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local function Animation(name)
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local object = {}
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local objectType = "Animation"
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local timerObj
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local animations = {}
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local index = 1
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local nextWaitTimer = 0
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local lastFunc
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local function onPlay()
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if (animations[index] ~= nil) then
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animations[index].f(object, index)
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end
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index = index + 1
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if (animations[index] ~= nil) then
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if (animations[index].t > 0) then
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timerObj = os.startTimer(animations[index].t)
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else
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onPlay()
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end
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end
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end
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object = {
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name = name,
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getType = function(self)
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return objectType
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end;
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getZIndex = function(self)
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return 1
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end;
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getName = function(self)
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return self.name
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end;
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add = function(self, func, wait)
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lastFunc = func
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table.insert(animations, { f = func, t = wait or nextWaitTimer })
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return self
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end;
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wait = function(self, wait)
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nextWaitTimer = wait
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return self
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end;
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rep = function(self, reps)
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for x = 1, reps do
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table.insert(animations, { f = lastFunc, t = nextWaitTimer })
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end
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return self
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end;
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clear = function(self)
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animations = {}
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lastFunc = nil
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nextWaitTimer = 0
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index = 1
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return self
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end;
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play = function(self)
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index = 1
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if (animations[index] ~= nil) then
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if (animations[index].t > 0) then
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timerObj = os.startTimer(animations[index].t)
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else
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onPlay()
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end
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end
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return self
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end;
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cancel = function(self)
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os.cancelTimer(timerObj)
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return self
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end;
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eventHandler = function(self, event, tObj)
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if (event == "timer") and (tObj == timerObj) then
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if (animations[index] ~= nil) then
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onPlay()
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end
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end
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end;
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}
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object.__index = object
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return object
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end
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