changed slider issue, fixed monitor bug, added basalt.isKeyDown(keys)
Slider: added setIndex() and changed setValue behaviour Monitor: Changed monitor draw priority so input's cursor still shows (have to figure out why its even hiding) added new function where you can check if a user is holding a key currently down
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@@ -1,7 +1,7 @@
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local basalt = { debugger = true, version = 1 }
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local activeFrame
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local frames = {}
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local keyModifier = {}
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local keyActive = {}
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local parentTerminal = term.current()
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local sub = string.sub
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