-monitor support & getAll() for list-objects
added multiple monitor support added getAll() for lists, dropdowns, radios and menubars
This commit is contained in:
@@ -19,7 +19,7 @@ local function Checkbox(name)
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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if (event == "mouse_click") and (button == 1) then
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if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
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if (self:getValue() ~= true) and (self:getValue() ~= false) then
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self:setValue(false)
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else
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@@ -39,6 +39,10 @@ local function Dropdown(name)
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return self
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end;
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getAll = function(self)
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return list
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end;
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removeItem = function(self, index)
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table.remove(list, index)
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return self
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@@ -93,16 +97,14 @@ local function Dropdown(name)
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mouseClickHandler = function(self, event, button, x, y)
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if (state == 2) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (event == "mouse_click") then
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-- remove mouse_drag if i want to make objects moveable uwuwuwuw
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if (button == 1) then
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if (#list > 0) then
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for n = 1, dropdownH do
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if (list[n + yOffset] ~= nil) then
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if (obx <= x) and (obx + dropdownW > x) and (oby + n == y) then
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self:setValue(list[n + yOffset])
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return true
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end
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if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
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if (#list > 0) then
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for n = 1, dropdownH do
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if (list[n + yOffset] ~= nil) then
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if (obx <= x) and (obx + dropdownW > x) and (oby + n == y) then
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self:setValue(list[n + yOffset])
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return true
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end
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end
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end
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@@ -7,7 +7,7 @@ local function Label(name)
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base.fgColor = colors.white
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base.bgcolor = colors.black
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local autoWidth = true
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local autoSize = true
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base:setValue("")
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local textHorizontalAlign = "left"
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@@ -21,7 +21,7 @@ local function Label(name)
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setText = function(self, text)
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text = tostring(text)
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base:setValue(text)
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if (autoWidth) then
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if (autoSize) then
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self.width = text:len()
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end
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return self
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@@ -47,7 +47,7 @@ local function Label(name)
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setSize = function(self, width, height)
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base.setSize(self, width, height)
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autoWidth = false
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autoSize = false
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self:setVisualChanged()
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return self
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end;
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@@ -68,6 +68,10 @@ local function Label(name)
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end
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else
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local tData = makeText(fontsize, self:getValue(), self.fgColor, self.bgColor)
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if(autoSize)then
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self.height = #tData[1]-1
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self.width = #tData[1][1]
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end
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for n = 1, self.height do
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if (n == verticalAlign) then
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local oX, oY = self.parent:getSize()
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@@ -46,6 +46,10 @@ local function List(name)
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return list[index]
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end;
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getAll = function(self)
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return list
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end;
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getItemIndex = function(self)
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local selected = self:getValue()
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for key, value in pairs(list) do
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@@ -91,16 +95,13 @@ local function List(name)
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mouseClickHandler = function(self, event, button, x, y)
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (obx <= x) and (obx + self.width > x) and (oby <= y) and (oby + self.height > y) and (self:isVisible()) then
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if (event == "mouse_click") or (event == "mouse_drag") then
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-- remove mouse_drag if i want to make objects moveable uwuwuwuw
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if (button == 1) then
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if (#list > 0) then
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for n = 1, self.height do
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if (list[n + yOffset] ~= nil) then
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if (obx <= x) and (obx + self.width > x) and (oby + n - 1 == y) then
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self:setValue(list[n + yOffset])
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self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", 0, x, y, list[n + yOffset])
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end
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if (((event == "mouse_click") or (event == "mouse_drag"))and(button==1))or(event=="monitor_touch") then
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if (#list > 0) then
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for n = 1, self.height do
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if (list[n + yOffset] ~= nil) then
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if (obx <= x) and (obx + self.width > x) and (oby + n - 1 == y) then
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self:setValue(list[n + yOffset])
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self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", 0, x, y, list[n + yOffset])
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end
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end
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end
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@@ -44,6 +44,10 @@ local function Menubar(name)
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return self
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end;
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getAll = function(self)
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return list
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end;
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getItemIndex = function(self)
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local selected = self:getValue()
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for key, value in pairs(list) do
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@@ -119,7 +123,7 @@ local function Menubar(name)
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if (self.parent ~= nil) then
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self.parent:setFocusedObject(self)
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end
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if (event == "mouse_click") then
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if (event == "mouse_click") or (event == "monitor_touch") then
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local xPos = 1
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for n = 1 + itemOffset, #list do
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if (list[n] ~= nil) then
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@@ -601,7 +601,7 @@ local function Program(name)
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end
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if not (curProcess:isDead()) then
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if not (paused) then
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if (event ~= "mouse_click") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
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if (event ~= "mouse_click") and (event ~= "monitor_touch") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
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curProcess:resume(event, p1, p2, p3, p4)
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end
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if (self:isFocused()) then
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@@ -618,7 +618,7 @@ local function Program(name)
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end
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end
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else
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if (event ~= "mouse_click") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
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if (event ~= "mouse_click") and (event ~= "monitor_touch") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
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table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
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end
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end
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@@ -28,6 +28,10 @@ local function Radio(name)
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return self
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end;
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getAll = function(self)
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return list
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end;
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removeItem = function(self, index)
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table.remove(list, index)
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return self
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@@ -78,20 +82,17 @@ local function Radio(name)
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mouseClickHandler = function(self, event, button, x, y)
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (event == "mouse_click") then
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-- remove mouse_drag if i want to make objects moveable uwuwuwuw
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if (button == 1) then
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if (#list > 0) then
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for _, value in pairs(list) do
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if (obx + value.x - 1 <= x) and (obx + value.x - 1 + value.text:len() + 2 >= x) and (oby + value.y - 1 == y) then
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self:setValue(value)
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if (self.parent ~= nil) then
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self.parent:setFocusedObject(self)
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end
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--eventSystem:sendEvent(event, self, event, button, x, y)
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self:setVisualChanged()
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return true
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if ((event == "mouse_click")and(button==1))or(event=="monitor_touch") then
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if (#list > 0) then
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for _, value in pairs(list) do
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if (obx + value.x - 1 <= x) and (obx + value.x - 1 + value.text:len() + 2 >= x) and (oby + value.y - 1 == y) then
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self:setValue(value)
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if (self.parent ~= nil) then
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self.parent:setFocusedObject(self)
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end
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--eventSystem:sendEvent(event, self, event, button, x, y)
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self:setVisualChanged()
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return true
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end
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end
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end
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@@ -64,7 +64,7 @@ local function Scrollbar(name)
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if ((event == "mouse_click") or (event == "mouse_drag")) and (button == 1) then
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if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
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if (barType == "horizontal") then
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for _index = 0, self.width do
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if (obx + _index == x) and (oby <= y) and (oby + self.height > y) then
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@@ -18,7 +18,7 @@ local function Switch(name)
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if ((event == "mouse_click") or (event == "mouse_drag")) and (button == 1) then
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if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
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end
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@@ -248,7 +248,7 @@ local function Textfield(name)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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local anchx, anchy = self:getAnchorPosition()
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if (event == "mouse_click") then
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if (event == "mouse_click")or(event=="monitor_touch") then
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if (lines[y - oby + hIndex] ~= nil) then
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textX = x - obx + wIndex
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textY = y - oby + hIndex
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