-monitor support & getAll() for list-objects
added multiple monitor support added getAll() for lists, dropdowns, radios and menubars
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@@ -46,6 +46,10 @@ local function List(name)
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return list[index]
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end;
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getAll = function(self)
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return list
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end;
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getItemIndex = function(self)
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local selected = self:getValue()
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for key, value in pairs(list) do
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@@ -91,16 +95,13 @@ local function List(name)
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mouseClickHandler = function(self, event, button, x, y)
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (obx <= x) and (obx + self.width > x) and (oby <= y) and (oby + self.height > y) and (self:isVisible()) then
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if (event == "mouse_click") or (event == "mouse_drag") then
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-- remove mouse_drag if i want to make objects moveable uwuwuwuw
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if (button == 1) then
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if (#list > 0) then
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for n = 1, self.height do
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if (list[n + yOffset] ~= nil) then
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if (obx <= x) and (obx + self.width > x) and (oby + n - 1 == y) then
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self:setValue(list[n + yOffset])
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self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", 0, x, y, list[n + yOffset])
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end
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if (((event == "mouse_click") or (event == "mouse_drag"))and(button==1))or(event=="monitor_touch") then
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if (#list > 0) then
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for n = 1, self.height do
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if (list[n + yOffset] ~= nil) then
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if (obx <= x) and (obx + self.width > x) and (oby + n - 1 == y) then
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self:setValue(list[n + yOffset])
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self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", 0, x, y, list[n + yOffset])
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end
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end
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end
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