Improved README + Changelog
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# Changelog
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#### v. 1.5:
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- You can now mirror a frame to a monitor by using :setMirror(side)
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- with dynamic values you are able to use percentage values and even functions which get called everytime we need the size of that object
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- XML got added to make design and logic seperate (you don't have to) - you are now able to use xml to create your UI design.
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- Animations are now more advanced and provide many features to do cool stuff. They are also very easy to use now!
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- Also some smaller bugfixes
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- new bugs to explore
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- fixed monitor support
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- added :setIndex() for scrollbars
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- added dynamic value system (not fully done)
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- reworked the filesystem, now we use require instead of loadfile
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- from now on the single file will be complied on the end users computer
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- prepared everything for an advanced installer
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#### v. 1:
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- created Basalt
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- added many objects (buttons, checkbox, labels, programs, switch, radio, lists, dropdowns, input, textfields, images, menubar, animations, threads, timers, progressbar, scrollbar, slider, pane)
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- added bigfont
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- added blittle
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- added coroutine management
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- added advanced event system
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README.md
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README.md
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# Basalt - A UI Framework for CC:Tweaked
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# Basalt - A UI Framework for CC:Tweaked
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Basalt is still under developement and you may find bugs!
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Basalt is intended to be an easy-to-understand UI Framework designed for CC:Tweaked (Also know as "ComputerCraft: Tweaked") - a popular minecraft mod. For more information about CC:Tweaked, checkout the project's [wiki](https://tweaked.cc/) or [download](https://www.curseforge.com/minecraft/mc-mods/cc-tweaked).<br>
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**Note:** Basalt is still under developement and you may find bugs!
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## Information
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Check out the [wiki](https://basalt.madefor.cc/) for more information.<br>
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If you have questions, feel free to join the discord server: [https://discord.gg/yNNnmBVBpE](https://discord.gg/yNNnmBVBpE).
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Check out the [wiki](https://basalt.madefor.cc/) for information<br>
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If you have questions, feel free to join the discord server: [https://discord.gg/yM7kndJdJJ](https://discord.gg/yM7kndJdJJ)
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## Changelogs
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From now on we will add changes:
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#### Version 4:
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- You can now mirror a frame to a monitor by using :setMirror(side)
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- with dynamic values you are able to use percentage values and even functions which get called everytime we need the size of that object
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- XML got added to make design and logic seperate (you don't have to) - you are now able to use xml to create your UI design.
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- Animations are now more advanced and provide many features to do cool stuff. They are also very easy to use now!
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- Also some smaller bugfixes
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- new bugs to explore
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#### Version 3:
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- fixed monitor support
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- added :setIndex() for scrollbars
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- added dynamic value system (not fully done)
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#### Version 2:
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Note: You won't get any changes for now, so don't redownload the project! (:
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- reworked the filesystem, now we use require instead of loadfile
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- from now on the single file will be complied on the end users computer
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- prepared everything for an advanced installer
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#### Version 1:
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- created Basalt
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- added many objects (buttons, checkbox, labels, programs, switch, radio, lists, dropdowns, input, textfields, images, menubar, animations, threads, timers, progressbar, scrollbar, slider, pane)
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- added bigfont
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- added blittle
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- added coroutine management
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- added advanced event system
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## Demo
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<img src="https://raw.githubusercontent.com/Pyroxenium/Basalt/master/docs/_media/basaltPreview2.gif" width="600">
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