Small event fix for programs
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@@ -71,4 +71,4 @@ return function(name)
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}
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return setmetatable(object, base)
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end
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end
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@@ -707,48 +707,46 @@ return function(name, parent)
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end,
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eventHandler = function(self, event, p1, p2, p3, p4)
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if(base.eventHandler(self, event, p1, p2, p3, p4))then
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if (curProcess == nil) then
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return
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end
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if(event=="dynamicValueEvent")then
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local w, h = pWindow.getSize()
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local pW, pH = self:getSize()
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if(w~=pW)or(h~=pH)then
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pWindow.basalt_resize(pW, pH)
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if not (curProcess:isDead()) then
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resumeProcess(self, "term_resize")
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end
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base.eventHandler(self, event, p1, p2, p3, p4)
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if (curProcess == nil) then
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return
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end
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if(event=="dynamicValueEvent")then
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local w, h = pWindow.getSize()
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local pW, pH = self:getSize()
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if(w~=pW)or(h~=pH)then
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pWindow.basalt_resize(pW, pH)
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if not (curProcess:isDead()) then
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resumeProcess(self, "term_resize")
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end
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pWindow.basalt_reposition(self:getAnchorPosition())
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end
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if not (curProcess:isDead()) then
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if not (paused) then
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if(event ~= "terminate") then
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resumeProcess(self, event, p1, p2, p3, p4)
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end
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if (self:isFocused()) then
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local obx, oby = self:getAnchorPosition()
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local xCur, yCur = pWindow.getCursorPos()
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if (self.parent ~= nil) then
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local w,h = self:getSize()
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if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + w - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + h - 1) then
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self.parent:setCursor(pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
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end
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pWindow.basalt_reposition(self:getAnchorPosition())
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end
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if not (curProcess:isDead()) then
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if not (paused) then
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if(event ~= "terminate") then
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resumeProcess(self, event, p1, p2, p3, p4)
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end
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if (self:isFocused()) then
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local obx, oby = self:getAnchorPosition()
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local xCur, yCur = pWindow.getCursorPos()
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if (self.parent ~= nil) then
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local w,h = self:getSize()
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if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + w - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + h - 1) then
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self.parent:setCursor(pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
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end
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end
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if (event == "terminate") then
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resumeProcess(self, event)
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self.parent:setCursor(false)
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return true
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end
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if (event == "terminate") then
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resumeProcess(self, event)
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self.parent:setCursor(false)
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return true
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end
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else
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table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
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end
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else
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table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
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end
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return false
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end
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end,
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