Frame drag fix
Fixed a dragging bug on frames
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@@ -56,17 +56,21 @@ return function(name)
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isVisible = false
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self:updateDraw()
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return self
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end;
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end,
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enable = function(self)
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isEnabled = true
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return self
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end;
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end,
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disable = function(self)
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isEnabled = false
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return self
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end;
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end,
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isEnabled = function(self)
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return isEnabled
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end,
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generateXMLEventFunction = function(self, func, val)
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local createF = function(str)
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