From 275356fb9d464ff77ceae858aa6bb93fe8f07036 Mon Sep 17 00:00:00 2001 From: Robert Jelic <36573031+NoryiE@users.noreply.github.com> Date: Thu, 2 Jun 2022 23:26:43 +0200 Subject: [PATCH] Update mouseEvents.md --- docs/events/mouseEvents.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/events/mouseEvents.md b/docs/events/mouseEvents.md index a6a63c4..4f3f54b 100644 --- a/docs/events/mouseEvents.md +++ b/docs/events/mouseEvents.md @@ -1,7 +1,7 @@ Here we will talk about mouse events and how you can manipulate them. There are 2 possible mouse events you can add to almost every visual object. # onClick -`onClick(self, button, x, y)` +`onClick(self, button, x, y)`
The computercraft event which triggers this method is `mouse_click` and `monitor_touch`. Any visual object can register onClick events. @@ -20,7 +20,7 @@ button:onClick(buttonOnClick()) ``` # onClickUp -`onClickUp(self, button, x, y)` +`onClickUp(self, button, x, y)`
The computercraft event which triggers this method is `mouse_up`. Any visual object can register onClickUp events. @@ -44,7 +44,7 @@ button:onClickUp(buttonOnRelease) ``` # onScroll -`onScroll(self, direction, x, y)` +`onScroll(self, direction, x, y)`
The computercraft event which triggers this method is `mouse_scroll`. Any visual object can register a onScroll events.