Update otherEvents.md
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@@ -48,3 +48,28 @@ end
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aButton:onResize(onButtonResize)
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aButton:onResize(onButtonResize)
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```
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```
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## onLoseFocus
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`onLoseFocus(self)`<br>
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This event gets triggered as soon as the object loses its focus.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onLoseFocus(
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function(self)
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basalt.debug("Please come back... :(")
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end
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):show()
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```
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## onGetFocus
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`onGetFocus(self)`<br>
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This event gets triggered as soon as the object is the currently focused object.
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```lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onGetFocus(
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function(self)
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basalt.debug("Welcome back!")
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end
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):show()
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```
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