small monitor/offsetbugfix update
-reworked monitor support (you are able to write on monitors through computer) -fixed offset bugs -couple of smaller bugfixes
This commit is contained in:
@@ -17,8 +17,8 @@ local function Checkbox(name)
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return objectType
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
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if (self:getValue() ~= true) and (self:getValue() ~= false) then
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self:setValue(false)
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@@ -94,7 +94,7 @@ local function Dropdown(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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mouseHandler = function(self, event, button, x, y)
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if (isOpened) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
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@@ -129,7 +129,7 @@ local function Dropdown(name)
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end
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self:setVisualChanged()
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end
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if (base.mouseClickHandler(self, event, button, x, y)) then
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if (base.mouseHandler(self, event, button, x, y)) then
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isOpened = true
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else
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isOpened = false
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@@ -187,8 +187,8 @@ local function Input(name)
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end
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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if (event == "mouse_click") and (button == 1) then
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end
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@@ -92,7 +92,7 @@ local function List(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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mouseHandler = function(self, event, button, x, y)
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (obx <= x) and (obx + self.width > x) and (oby <= y) and (oby + self.height > y) and (self:isVisible()) then
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if (((event == "mouse_click") or (event == "mouse_drag"))and(button==1))or(event=="monitor_touch") then
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@@ -126,8 +126,8 @@ local function Menubar(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if(base.mouseClickHandler(self, event, button, x, y))then
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mouseHandler = function(self, event, button, x, y)
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if(base.mouseHandler(self, event, button, x, y))then
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local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
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if (objX <= x) and (objX + self.width > x) and (objY <= y) and (objY + self.height > y) and (self:isVisible()) then
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if (self.parent ~= nil) then
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@@ -534,15 +534,15 @@ local function Program(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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if (curProcess == nil) then
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return false
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end
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if not (curProcess:isDead()) then
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if not (paused) then
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local absX, absY = self:getAbsolutePosition(self:getAnchorPosition(nil, nil, true))
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curProcess:resume(event, button, x - absX + 1, y - absY + 1)
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curProcess:resume(event, button, x - (absX - 1), y - (absY - 1))
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end
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end
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return true
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@@ -80,7 +80,7 @@ local function Radio(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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mouseHandler = function(self, event, button, x, y)
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if ((event == "mouse_click")and(button==1))or(event=="monitor_touch") then
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if (#list > 0) then
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@@ -61,8 +61,8 @@ local function Scrollbar(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
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if (barType == "horizontal") then
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@@ -60,8 +60,8 @@ local function Slider(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
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if (barType == "horizontal") then
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@@ -36,8 +36,8 @@ local function Switch(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if ((event == "mouse_click") and (button == 1))or(event=="monitor_touch") then
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self:setValue(not self:getValue())
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@@ -244,8 +244,8 @@ local function Textfield(name)
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end
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end;
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mouseClickHandler = function(self, event, button, x, y)
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if (base.mouseClickHandler(self, event, button, x, y)) then
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mouseHandler = function(self, event, button, x, y)
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if (base.mouseHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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local anchx, anchy = self:getAnchorPosition()
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if (event == "mouse_click")or(event=="monitor_touch") then
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@@ -262,7 +262,7 @@ local function Textfield(name)
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end
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end
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if (self.parent ~= nil) then
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex)
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
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end
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end
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end
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@@ -280,7 +280,7 @@ local function Textfield(name)
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end
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end
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if (self.parent ~= nil) then
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex)
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
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end
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end
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end
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@@ -297,7 +297,7 @@ local function Textfield(name)
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if (self.parent ~= nil) then
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if (obx + textX - wIndex >= obx and obx + textX - wIndex <= obx + self.width) and (oby + textY - hIndex >= oby and oby + textY - hIndex <= oby + self.height) then
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex)
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
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else
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self.parent:setCursor(false)
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end
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