small monitor/offsetbugfix update
-reworked monitor support (you are able to write on monitors through computer) -fixed offset bugs -couple of smaller bugfixes
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@@ -92,7 +92,7 @@ local function List(name)
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return self
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end;
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mouseClickHandler = function(self, event, button, x, y)
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mouseHandler = function(self, event, button, x, y)
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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if (obx <= x) and (obx + self.width > x) and (oby <= y) and (oby + self.height > y) and (self:isVisible()) then
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if (((event == "mouse_click") or (event == "mouse_drag"))and(button==1))or(event=="monitor_touch") then
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