changed eventHandler

- the event handler is now only listening to necessary events, which makes the overall event loop much smaller and makes other stuff also possible
- base frame is now auto. resizing
- setMoveable -> setMovable

Note: There may be some (ofc expected) bugs..
This commit is contained in:
Robert Jelic
2022-08-12 01:52:06 +02:00
parent 5f76a059cc
commit 6dcd4c2427
76 changed files with 1905 additions and 14981 deletions

View File

@@ -74,10 +74,6 @@ return function(name)
end
local object = {
init = function(self)
self.bgColor = self.parent:getTheme("TextfieldBG")
self.fgColor = self.parent:getTheme("TextfieldText")
end,
getType = function(self)
return objectType
end;
@@ -244,11 +240,10 @@ return function(name)
end
end;
keyHandler = function(self, event, key)
keyHandler = function(self, key)
if (base.keyHandler(self, event, key)) then
local obx, oby = self:getAnchorPosition()
local w,h = self:getSize()
if (event == "key") then
if (key == keys.backspace) then
-- on backspace
if (lines[textY] == "") then
@@ -361,7 +356,14 @@ return function(name)
if (textX > lines[textY]:len() + 1) then
textX = lines[textY]:len() + 1
end
if (wIndex > 1) then
if (textX < wIndex) then
wIndex = textX - w + 1
if (wIndex < 1) then
wIndex = 1
end
end
end
if (textY >= hIndex + h) then
hIndex = hIndex + 1
end
@@ -411,19 +413,6 @@ return function(name)
wIndex = 1
end
end
end
if (event == "char") then
lines[textY] = lines[textY]:sub(1, textX - 1) .. key .. lines[textY]:sub(textX, lines[textY]:len())
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. tHex[self.fgColor] .. fgLines[textY]:sub(textX, fgLines[textY]:len())
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. tHex[self.bgColor] .. bgLines[textY]:sub(textX, bgLines[textY]:len())
textX = textX + 1
if (textX >= w + wIndex) then
wIndex = wIndex + 1
end
updateColors(self)
self:setValue("")
end
local cursorX = (textX <= lines[textY]:len() and textX - 1 or lines[textY]:len()) - (wIndex - 1)
if (cursorX > self.x + w - 1) then
@@ -436,14 +425,90 @@ return function(name)
self.parent:setCursor(true, obx + cursorX, oby + cursorY, self.fgColor)
return true
end
end;
end,
mouseHandler = function(self, event, button, x, y)
if (base.mouseHandler(self, event, button, x, y)) then
charHandler = function(self, char)
if(base.charHandler(self, char))then
local obx, oby = self:getAnchorPosition()
local w,h = self:getSize()
lines[textY] = lines[textY]:sub(1, textX - 1) .. char .. lines[textY]:sub(textX, lines[textY]:len())
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. tHex[self.fgColor] .. fgLines[textY]:sub(textX, fgLines[textY]:len())
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. tHex[self.bgColor] .. bgLines[textY]:sub(textX, bgLines[textY]:len())
textX = textX + 1
if (textX >= w + wIndex) then
wIndex = wIndex + 1
end
updateColors(self)
self:setValue("")
local cursorX = (textX <= lines[textY]:len() and textX - 1 or lines[textY]:len()) - (wIndex - 1)
if (cursorX > self.x + w - 1) then
cursorX = self.x + w - 1
end
local cursorY = (textY - hIndex < h and textY - hIndex or textY - hIndex - 1)
if (cursorX < 1) then
cursorX = 0
end
self.parent:setCursor(true, obx + cursorX, oby + cursorY, self.fgColor)
return true
end
end,
dragHandler = function(self, button, x, y)
if (base.dragHandler(self, button, x, y)) then
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
local anchx, anchy = self:getAnchorPosition()
if (lines[y - oby + hIndex] ~= nil) then
textX = x - obx + wIndex
textY = y - oby + hIndex
if (textX > lines[textY]:len()) then
textX = lines[textY]:len() + 1
end
if (textX < wIndex) then
wIndex = textX - 1
if (wIndex < 1) then
wIndex = 1
end
end
if (self.parent ~= nil) then
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
end
end
self:setVisualChanged()
return true
end
end,
scrollHandler = function(self, dir, x, y)
if (base.scrollHandler(self, dir, x, y)) then
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
local anchx, anchy = self:getAnchorPosition()
local w,h = self:getSize()
if (event == "mouse_click")or(event=="monitor_touch") then
hIndex = hIndex + dir
if (hIndex > #lines - (h - 1)) then
hIndex = #lines - (h - 1)
end
if (hIndex < 1) then
hIndex = 1
end
if (self.parent ~= nil) then
if (obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (oby + textY - hIndex >= oby and oby + textY - hIndex < oby + h) then
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
else
self.parent:setCursor(false)
end
end
self:setVisualChanged()
return true
end
end,
mouseHandler = function(self, button, x, y)
if (base.mouseHandler(self, button, x, y)) then
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
local anchx, anchy = self:getAnchorPosition()
if (lines[y - oby + hIndex] ~= nil) then
textX = x - obx + wIndex
textY = y - oby + hIndex
@@ -460,44 +525,6 @@ return function(name)
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
end
end
end
if (event == "mouse_drag") then
if (lines[y - oby + hIndex] ~= nil) then
textX = x - obx + wIndex
textY = y - oby + hIndex
if (textX > lines[textY]:len()) then
textX = lines[textY]:len() + 1
end
if (textX < wIndex) then
wIndex = textX - 1
if (wIndex < 1) then
wIndex = 1
end
end
if (self.parent ~= nil) then
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
end
end
end
if (event == "mouse_scroll") then
hIndex = hIndex + button
if (hIndex > #lines - (h - 1)) then
hIndex = #lines - (h - 1)
end
if (hIndex < 1) then
hIndex = 1
end
if (self.parent ~= nil) then
if (obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (oby + textY - hIndex >= oby and oby + textY - hIndex < oby + h) then
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
else
self.parent:setCursor(false)
end
end
end
self:setVisualChanged()
return true
end
@@ -540,7 +567,17 @@ return function(name)
end
self:setVisualChanged(false)
end
end;
end,
init = function(self)
self.bgColor = self.parent:getTheme("TextfieldBG")
self.fgColor = self.parent:getTheme("TextfieldText")
self.parent:addEvent("mouse_click", self)
self.parent:addEvent("mouse_scroll", self)
self.parent:addEvent("mouse_drag", self)
self.parent:addEvent("key", self)
self.parent:addEvent("char", self)
end,
}
return setmetatable(object, base)