1.7 stuff

The master branch was reverted to 1.7 because it was very unstable (bugs and stuff that wasn't mentioned on the documentation page yet) - features will come back with 2.0

- fixed debug window
- fixed flexbox not sending drag events to it's children

- small docs updates for 1.7
- removed the examples because the are outdated
This commit is contained in:
Robert Jelic
2024-03-13 09:57:07 +01:00
parent 33753f6d8f
commit 8168fa4465
75 changed files with 2839 additions and 2844 deletions

View File

@@ -2,29 +2,24 @@ local tHex = require("tHex")
return function(name, basalt)
local base = basalt.getObject("ChangeableObject")(name, basalt)
base:setType("Slider")
local objectType = "Slider"
base:setSize(12, 1)
base:setValue(1)
base:setBackground(false, "\140", colors.black)
base:addProperty("SymbolText", "char", " ")
base:addProperty("SymbolForeground", "color", colors.black)
base:addProperty("SymbolBackground", "color", colors.gray)
base:combineProperty("Symbol", "SymbolText", "SymbolForeground", "SymbolBackground")
base:addProperty("SymbolSize", "number", 1)
base:addProperty("BarType", {"vertical", "horizontal"}, "horizontal")
base:addProperty("MaxValue", "number", 12)
local barType = "horizontal"
local symbol = " "
local symbolFG = colors.black
local symbolBG = colors.gray
local maxValue = 12
local index = 1
local symbolSize = 1
local function mouseEvent(self, _, x, y)
local function mouseEvent(self, button, x, y)
local obx, oby = self:getPosition()
local w,h = self:getSize()
local barType = self:getBarType()
local size = barType == "vertical" and h or w
local symbolSize = self:getSymbolSize()
local symbol = self:getSymbol()
local maxValue = self:getMaxValue()
for i = 0, size do
if ((barType == "vertical" and oby + i == y) or (barType == "horizontal" and obx + i == x)) and (obx <= x) and (obx + w > x) and (oby <= y) and (oby + h > y) then
index = math.min(i + 1, size - (#symbol + symbolSize - 2))
@@ -35,27 +30,32 @@ return function(name, basalt)
end
local object = {
init = function(self)
base.init(self)
base:setBgSymbol("\140")
base:setBgSymbolColor(colors.black)
base:setBackground(nil)
getType = function(self)
return objectType
end,
load = function(self)
self:listenEvent("mouse_click")
self:listenEvent("mouse_drag")
self:listenEvent("mouse_scroll")
end,
setSymbol = function(self, _symbol)
symbol = _symbol:sub(1, 1)
self:updateDraw()
return self
end,
getSymbol = function(self)
return symbol
end,
setIndex = function(self, _index)
index = _index
if (index < 1) then
index = 1
end
local w,h = self:getSize()
local symbolSize = self:getSymbolSize()
local maxValue = self:getMaxValue()
local barType = self:getBarType()
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
self:updateDraw()
@@ -66,6 +66,35 @@ return function(name, basalt)
return index
end,
setMaxValue = function(self, val)
maxValue = val
return self
end,
getMaxValue = function(self)
return maxValue
end,
setSymbolColor = function(self, col)
symbolColor = col
self:updateDraw()
return self
end,
getSymbolColor = function(self)
return symbolColor
end,
setBarType = function(self, _typ)
barType = _typ:lower()
self:updateDraw()
return self
end,
getBarType = function(self)
return barType
end,
mouseHandler = function(self, button, x, y)
if (base.mouseHandler(self, button, x, y)) then
mouseEvent(self, button, x, y)
@@ -89,9 +118,6 @@ return function(name, basalt)
if (index < 1) then
index = 1
end
local symbolSize = self:getSymbolSize()
local maxValue = self:getMaxValue()
local barType = self:getBarType()
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
self:updateDraw()
@@ -105,27 +131,21 @@ return function(name, basalt)
self:addDraw("slider", function()
local w,h = self:getSize()
local bgCol,fgCol = self:getBackground(), self:getForeground()
local symbolSize = self:getSymbolSize()
local symbol = self:getSymbolText()
local symbolFG = self:getSymbolForeground()
local symbolBG = self:getSymbolBackground()
local barType = self:getBarType()
local obx, oby = self:getPosition()
if (barType == "horizontal") then
self:addText(index, oby, symbol:rep(symbolSize))
if(symbolBG~=false)then self:addBg(index, 1, tHex[symbolBG]:rep(#symbol*symbolSize)) end
if(symbolFG~=false)then self:addFg(index, 1, tHex[symbolFG]:rep(#symbol*symbolSize)) end
if(symbolBG~=false)then self:addBG(index, 1, tHex[symbolBG]:rep(#symbol*symbolSize)) end
if(symbolFG~=false)then self:addFG(index, 1, tHex[symbolFG]:rep(#symbol*symbolSize)) end
end
if (barType == "vertical") then
for n = 0, h - 1 do
if (index == n + 1) then
for curIndexOffset = 0, math.min(symbolSize - 1, h) do
self:addBlit(1, 1+n+curIndexOffset, symbol, tHex[symbolFG], tHex[symbolFG])
self:addBlit(1, 1+n+curIndexOffset, symbol, tHex[symbolColor], tHex[symbolColor])
end
else
if (n + 1 < index) or (n + 1 > index - 1 + symbolSize) then
self:addBlit(1, 1+n, " ", tHex[fgCol], tHex[bgCol])
self:addBlit(1, 1+n, bgSymbol, tHex[fgCol], tHex[bgCol])
end
end
end