diff --git a/docs/objects/Button.md b/docs/objects/Button.md
index 1a004e9..4d8461d 100644
--- a/docs/objects/Button.md
+++ b/docs/objects/Button.md
@@ -3,7 +3,7 @@
Buttons are objects, which execute function by clicking on them
The following list is only available to buttons:
-Remember button also inherits from [object](https://github.com/NoryiE/basalt/wiki/Object):
+Remember button also inherits from [object](/Object):
## setText
Sets the displayed button text
diff --git a/docs/objects/Checkbox.md b/docs/objects/Checkbox.md
index 69d5fa4..f512af7 100644
--- a/docs/objects/Checkbox.md
+++ b/docs/objects/Checkbox.md
@@ -3,7 +3,7 @@
With checkbox, the user can set a bool to true or false
Here are all possible functions available for checkbox:
- Remember checkbox inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
+ Remember checkbox inherits from [object](/Object):
Create a onChange event:
diff --git a/docs/objects/Dropdown.md b/docs/objects/Dropdown.md
index 9d55b07..7283697 100644
--- a/docs/objects/Dropdown.md
+++ b/docs/objects/Dropdown.md
@@ -10,7 +10,7 @@ local aDropdown = mainFrame:addDropdown("myFirstDropdown"):show()
````
Here are all possible functions available for dropdowns:
-Remember dropdown inherits from [object](https://github.com/NoryiE/basalt/wiki/Object):
+Remember dropdown inherits from [object](/Object):
## addItem
Adds a item to the dropdown
diff --git a/docs/objects/Image.md b/docs/objects/Image.md
index 9075f09..21c58f5 100644
--- a/docs/objects/Image.md
+++ b/docs/objects/Image.md
@@ -4,7 +4,7 @@ The image object is for adding more advanced backgrounds.
It also provides a :shrink() function, where you can shrink the images to smaller ones. This functionallity is fully provided by the blittle library created by Bomb Bloke. I did not ask for permission to add it into the framework. If the creator wants me to remove the blittle part, just text me on discord!
Here are all possible functions available for image:
-Remember image inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
+Remember image inherits from [object](/Object):
## loadImage
diff --git a/docs/objects/Input.md b/docs/objects/Input.md
index ef46c1a..730629d 100644
--- a/docs/objects/Input.md
+++ b/docs/objects/Input.md
@@ -3,7 +3,7 @@
With input's you are able to create a object where the user can type something in.
Here are all possible functions available for inputs:
-Remember input inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
+Remember input inherits from [object](/Object):
## setInputType
changes the input type
diff --git a/docs/objects/Label.md b/docs/objects/Label.md
index 70b888c..6cb460f 100644
--- a/docs/objects/Label.md
+++ b/docs/objects/Label.md
@@ -5,7 +5,7 @@ With the Label object you are able to add some text.
By default label's width is auto sizing based on the length of the text. If you change the size with setSize it will automatically stop autosizing the width.
Here are all possible functions available for labels.
-Remember label inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
+Remember label inherits from [object](/Object):
## setText
sets the text which gets displayed.
diff --git a/docs/objects/List.md b/docs/objects/List.md
index dd3f3e2..055480e 100644
--- a/docs/objects/List.md
+++ b/docs/objects/List.md
@@ -11,7 +11,7 @@ local aList = mainFrame:addList("myFirstList"):show()
This will create a default list with the size 8 width and 5 height on position 1 1 (relative to its parent frame), the default background is colors.lightGray, the default text color is colors.black and the default zIndex is 5. The default horizontal text align is "center", default symbol is ">"
-Here are all possible functions available for lists. Remember list inherit from [object](https://github.com/NoryiE/basalt/wiki/Object):
+Here are all possible functions available for lists. Remember list inherit from [object](/Object):
## addItem
Adds a item to the list
diff --git a/docs/objects/Pane.md b/docs/objects/Pane.md
index cb9a46b..ecf902a 100644
--- a/docs/objects/Pane.md
+++ b/docs/objects/Pane.md
@@ -3,9 +3,9 @@
Panes are very simple sizeable background objects.
The following list is only available to panes:
-Remember pane also inherits from [object](https://github.com/NoryiE/basalt/wiki/Object):
+Remember pane also inherits from [object](/Object):
-Pane doesn't have any custom functionallity. If you want to change the color/position or size, just check out the [object](https://github.com/NoryiE/basalt/wiki/Object) wikipage.
+Pane doesn't have any custom functionallity. If you want to change the color/position or size, just check out the [object](/Object) wikipage.
## Example:
diff --git a/docs/objects/Program.md b/docs/objects/Program.md
index f18237b..46bae76 100644
--- a/docs/objects/Program.md
+++ b/docs/objects/Program.md
@@ -3,7 +3,7 @@
With a program object you are able to open programs like shell or worm or any custom program you've made. There is only 1 thing you have to remember: the program needs at least one os.sleep() or coroutine.yield() somewhere.
Here is a list of all available functions for programs:
-Remember program inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
+Remember program inherits from [object](/Object):
## getStatus
returns the current status
diff --git a/docs/objects/Radio.md b/docs/objects/Radio.md
index 091f227..7581a12 100644
--- a/docs/objects/Radio.md
+++ b/docs/objects/Radio.md
@@ -10,7 +10,7 @@ local aRadio = mainFrame:addRadio("myFirstRadio"):show()
````
Here are all possible functions available for radios:
-Remember radio inherits from [object](https://github.com/NoryiE/basalt/wiki/Object):
+Remember radio inherits from [object](/Object):
## addItem
Adds a item to the radio
diff --git a/docs/objects/Scrollbar.md b/docs/objects/Scrollbar.md
index 6d3b79c..2c7f4b2 100644
--- a/docs/objects/Scrollbar.md
+++ b/docs/objects/Scrollbar.md
@@ -10,7 +10,7 @@ local aScrollbar = mainFrame:addScrollbar("myFirstScrollbar"):show()
This will create a default label with a size 5 width and 1 height on position 1 1 (relative to its parent frame), the default background is colors.gray, the default text color is colors.black. the default bar type is vertical, the default symbol is " " and the default symbol color is colors.lightGray. The default zIndex is 5.
-Here are all possible functions available for scrollbars. Remember scrollbar inherit from [object](https://github.com/NoryiE/Basalt/wiki/Object):
+Here are all possible functions available for scrollbars. Remember scrollbar inherit from [object](/Object):
## setSymbol
Changes the symbol
diff --git a/docs/objects/Slider.md b/docs/objects/Slider.md
index c8393f6..6cd0ccd 100644
--- a/docs/objects/Slider.md
+++ b/docs/objects/Slider.md
@@ -3,7 +3,7 @@
With sliders you can add a object where the user can change a number value.
Here are all possible functions available for sliders:
-Remember slider also inherits from [object](https://github.com/NoryiE/Basalt/wiki/Object)
+Remember slider also inherits from [object](/Object)
## setSymbol
this will change the foreground symbol
diff --git a/docs/objects/Textfield.md b/docs/objects/Textfield.md
index 3198428..34ed9fd 100644
--- a/docs/objects/Textfield.md
+++ b/docs/objects/Textfield.md
@@ -10,7 +10,7 @@ local aTextfield = mainFrame:addTextfield("myFirstTextfield"):show()
This will create a default textfield with the size 10 width and 4 height on position 1 1 (relative to its parent frame), the default background is colors.gray, the default text color is colors.black and the default zIndex is 5.
-A list of all possible functions available for textfields. Remember textfield inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
+A list of all possible functions available for textfields. Remember textfield inherits from [object](/Object):
## getLines