added new features
-remade animation -added xml support -finished dynamic values -added new object: graphic -added themes for frames -textfield got some basic improvements to create coding editors
This commit is contained in:
@@ -1,5 +1,6 @@
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local Object = require("Object")
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local theme = require("theme")
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local tHex = require("tHex")
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local xmlValue = require("utils").getValueFromXML
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return function(name)
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local base = Object(name)
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@@ -7,19 +8,111 @@ return function(name)
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local hIndex, wIndex, textX, textY = 1, 1, 1, 1
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local lines = { "" }
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local keyWords = { [colors.purple] = { "break" } }
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local bgLines = { "" }
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local fgLines = { "" }
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local keyWords = { }
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local rules = { }
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base.width = 20
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base.height = 8
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base.bgColor = theme.textfieldBG
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base.fgColor = theme.textfieldFG
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base.width = 30
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base.height = 12
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base:setZIndex(5)
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local function stringGetPositions(str, word)
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local pos = {}
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if(str:len()>0)then
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for w in string.gmatch(str, word)do
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local s, e = string.find(str, w)
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if(s~=nil)and(e~=nil)then
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table.insert(pos,s)
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table.insert(pos,e)
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local startL = string.sub(str, 1, (s-1))
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local endL = string.sub(str, e+1, str:len())
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str = startL..(":"):rep(w:len())..endL
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end
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end
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end
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return pos
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end
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local function updateColors()
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local fgLine = tHex[base.fgColor]:rep(fgLines[textY]:len())
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local bgLine = tHex[base.bgColor]:rep(bgLines[textY]:len())
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for k,v in pairs(rules)do
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local pos = stringGetPositions(lines[textY], v[1])
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if(#pos>0)then
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for x=1,#pos/2 do
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local xP = x*2 - 1
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if(v[2]~=nil)then
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fgLine = fgLine:sub(1, pos[xP]-1)..tHex[v[2]]:rep(pos[xP+1]-(pos[xP]-1))..fgLine:sub(pos[xP+1]+1, fgLine:len())
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end
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if(v[3]~=nil)then
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bgLine = bgLine:sub(1, pos[xP]-1)..tHex[v[3]]:rep(pos[xP+1]-(pos[xP]-1))..bgLine:sub(pos[xP+1]+1, bgLine:len())
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end
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end
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end
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end
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for k,v in pairs(keyWords)do
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for _,b in pairs(v)do
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local pos = stringGetPositions(lines[textY], b)
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if(#pos>0)then
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for x=1,#pos/2 do
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local xP = x*2 - 1
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fgLine = fgLine:sub(1, pos[xP]-1)..tHex[k]:rep(pos[xP+1]-(pos[xP]-1))..fgLine:sub(pos[xP+1]+1, fgLine:len())
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end
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end
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end
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end
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fgLines[textY] = fgLine
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bgLines[textY] = bgLine
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end
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local object = {
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init = function(self)
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base.bgColor = self.parent:getTheme("TextfieldBG")
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base.fgColor = self.parent:getTheme("TextfieldText")
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end,
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getType = function(self)
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return objectType
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end;
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setValuesByXMLData = function(self, data)
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base.setValuesByXMLData(self, data)
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if(data["lines"]~=nil)then
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for k,v in pairs(data["lines"])do
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self:addLine(xmlValue("line", v))
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end
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end
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if(data["keywords"]~=nil)then
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for k,v in pairs(data["keywords"])do
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if(colors[k]~=nil)then
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local entry = v
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if(entry.properties~=nil)then entry = {entry} end
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local tab = {}
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for a,b in pairs(entry)do
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local keywordList = b["keyword"]
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if(b["keyword"].properties~=nil)then keywordList = {b["keyword"]} end
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for c,d in pairs(keywordList)do
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table.insert(tab, d:value())
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end
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end
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self:addKeywords(colors[k], tab)
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end
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end
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end
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if(data["rules"]~=nil)then
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if(data["rules"]["item"]~=nil)then
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local tab = data["rules"]["item"]
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if(data["rules"]["item"].properties~=nil)then tab = {data["rules"]["item"]} end
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for k,v in pairs(tab)do
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if(xmlValue("rule", v)~=nil)then
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self:addRule(xmlValue("rule", v), colors[xmlValue("fg", v)], colors[xmlValue("bg", v)])
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end
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end
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end
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end
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end,
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getLines = function(self)
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return lines
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end;
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@@ -42,8 +135,43 @@ return function(name)
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return self
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end;
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addKeyword = function(self, keyword, color)
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addKeywords = function(self, color, tab)
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if(keyWords[color]==nil)then
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keyWords[color] = {}
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end
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for k,v in pairs(tab)do
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table.insert(keyWords[color], v)
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end
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return self
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end;
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addRule = function(self, rule, fg, bg)
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table.insert(rules, {rule, fg, bg})
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return self
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end;
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editRule = function(self, rule, fg, bg)
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for k,v in pairs(rules)do
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if(v[1]==rule)then
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rules[k][2] = fg
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rules[k][3] = bg
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end
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end
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return self
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end;
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removeRule = function(self, rule)
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for k,v in pairs(rules)do
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if(v[1]==rule)then
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table.remove(rules, k)
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end
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end
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return self
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end;
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setKeywords = function(self, color, tab)
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keyWords[color] = tab
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return self
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end;
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removeLine = function(self, index)
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@@ -78,14 +206,17 @@ return function(name)
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keyHandler = function(self, event, key)
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if (base.keyHandler(self, event, key)) then
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local obx, oby = self:getAnchorPosition()
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local w,h = self:getSize()
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if (event == "key") then
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if (key == keys.backspace) then
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-- on backspace
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if (lines[textY] == "") then
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if (textY > 1) then
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table.remove(lines, textY)
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table.remove(fgLines, textY)
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table.remove(bgLines, textY)
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textX = lines[textY - 1]:len() + 1
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wIndex = textX - self.width + 1
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wIndex = textX - w + 1
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if (wIndex < 1) then
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wIndex = 1
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end
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@@ -94,16 +225,22 @@ return function(name)
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elseif (textX <= 1) then
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if (textY > 1) then
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textX = lines[textY - 1]:len() + 1
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wIndex = textX - self.width + 1
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wIndex = textX - w + 1
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if (wIndex < 1) then
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wIndex = 1
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end
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lines[textY - 1] = lines[textY - 1] .. lines[textY]
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fgLines[textY - 1] = fgLines[textY - 1] .. fgLines[textY]
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bgLines[textY - 1] = bgLines[textY - 1] .. bgLines[textY]
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table.remove(lines, textY)
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table.remove(fgLines, textY)
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table.remove(bgLines, textY)
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textY = textY - 1
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end
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else
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lines[textY] = lines[textY]:sub(1, textX - 2) .. lines[textY]:sub(textX, lines[textY]:len())
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fgLines[textY] = fgLines[textY]:sub(1, textX - 2) .. fgLines[textY]:sub(textX, fgLines[textY]:len())
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bgLines[textY] = bgLines[textY]:sub(1, textX - 2) .. bgLines[textY]:sub(textX, bgLines[textY]:len())
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if (textX > 1) then
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textX = textX - 1
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end
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@@ -116,6 +253,7 @@ return function(name)
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if (textY < hIndex) then
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hIndex = hIndex - 1
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end
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updateColors()
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self:setValue("")
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end
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@@ -125,20 +263,29 @@ return function(name)
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if (lines[textY + 1] ~= nil) then
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lines[textY] = lines[textY] .. lines[textY + 1]
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table.remove(lines, textY + 1)
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table.remove(bgLines, textY + 1)
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table.remove(fgLines, textY + 1)
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end
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else
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lines[textY] = lines[textY]:sub(1, textX - 1) .. lines[textY]:sub(textX + 1, lines[textY]:len())
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fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. fgLines[textY]:sub(textX + 1, fgLines[textY]:len())
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bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. bgLines[textY]:sub(textX + 1, bgLines[textY]:len())
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end
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updateColors()
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end
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if (key == keys.enter) then
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-- on enter
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table.insert(lines, textY + 1, lines[textY]:sub(textX, lines[textY]:len()))
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table.insert(fgLines, textY + 1, fgLines[textY]:sub(textX, fgLines[textY]:len()))
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table.insert(bgLines, textY + 1, bgLines[textY]:sub(textX, bgLines[textY]:len()))
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lines[textY] = lines[textY]:sub(1, textX - 1)
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fgLines[textY] = fgLines[textY]:sub(1, textX - 1)
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bgLines[textY] = bgLines[textY]:sub(1, textX - 1)
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textY = textY + 1
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textX = 1
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wIndex = 1
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if (textY - hIndex >= self.height) then
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if (textY - hIndex >= h) then
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hIndex = hIndex + 1
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end
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self:setValue("")
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@@ -153,7 +300,7 @@ return function(name)
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end
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if (wIndex > 1) then
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if (textX < wIndex) then
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wIndex = textX - self.width + 1
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wIndex = textX - w + 1
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if (wIndex < 1) then
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wIndex = 1
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end
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@@ -174,7 +321,7 @@ return function(name)
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textX = lines[textY]:len() + 1
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end
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if (textY >= hIndex + self.height) then
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if (textY >= hIndex + h) then
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hIndex = hIndex + 1
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end
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end
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@@ -193,8 +340,8 @@ return function(name)
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if (textX < 1) then
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textX = 1
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end
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if (textX < wIndex) or (textX >= self.width + wIndex) then
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wIndex = textX - self.width + 1
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if (textX < wIndex) or (textX >= w + wIndex) then
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wIndex = textX - w + 1
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end
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if (wIndex < 1) then
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wIndex = 1
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@@ -205,7 +352,7 @@ return function(name)
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-- arrow left
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textX = textX - 1
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if (textX >= 1) then
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if (textX < wIndex) or (textX >= self.width + wIndex) then
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if (textX < wIndex) or (textX >= w + wIndex) then
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wIndex = textX
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end
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end
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@@ -213,7 +360,7 @@ return function(name)
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if (textX < 1) then
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textY = textY - 1
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textX = lines[textY]:len() + 1
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wIndex = textX - self.width + 1
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wIndex = textX - w + 1
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end
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end
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if (textX < 1) then
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@@ -227,18 +374,21 @@ return function(name)
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if (event == "char") then
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lines[textY] = lines[textY]:sub(1, textX - 1) .. key .. lines[textY]:sub(textX, lines[textY]:len())
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fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. tHex[self.fgColor] .. fgLines[textY]:sub(textX, fgLines[textY]:len())
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bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. tHex[self.bgColor] .. bgLines[textY]:sub(textX, bgLines[textY]:len())
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textX = textX + 1
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if (textX >= self.width + wIndex) then
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if (textX >= w + wIndex) then
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wIndex = wIndex + 1
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end
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updateColors()
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self:setValue("")
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end
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local cursorX = (textX <= lines[textY]:len() and textX - 1 or lines[textY]:len()) - (wIndex - 1)
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if (cursorX > self.x + self.width - 1) then
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cursorX = self.x + self.width - 1
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if (cursorX > self.x + w - 1) then
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cursorX = self.x + w - 1
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end
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local cursorY = (textY - hIndex < self.height and textY - hIndex or textY - hIndex - 1)
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local cursorY = (textY - hIndex < h and textY - hIndex or textY - hIndex - 1)
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if (cursorX < 1) then
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cursorX = 0
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end
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@@ -251,6 +401,7 @@ return function(name)
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if (base.mouseHandler(self, event, button, x, y)) then
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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local anchx, anchy = self:getAnchorPosition()
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local w,h = self:getSize()
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if (event == "mouse_click")or(event=="monitor_touch") then
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if (lines[y - oby + hIndex] ~= nil) then
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textX = x - obx + wIndex
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@@ -290,8 +441,8 @@ return function(name)
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if (event == "mouse_scroll") then
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hIndex = hIndex + button
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if (hIndex > #lines - (self.height - 1)) then
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hIndex = #lines - (self.height - 1)
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if (hIndex > #lines - (h - 1)) then
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hIndex = #lines - (h - 1)
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end
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if (hIndex < 1) then
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@@ -299,7 +450,7 @@ return function(name)
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end
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if (self.parent ~= nil) then
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if (obx + textX - wIndex >= obx and obx + textX - wIndex <= obx + self.width) and (oby + textY - hIndex >= oby and oby + textY - hIndex <= oby + self.height) then
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if (obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (oby + textY - hIndex >= oby and oby + textY - hIndex < oby + h) then
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self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
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else
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self.parent:setCursor(false)
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@@ -315,24 +466,35 @@ return function(name)
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if (base.draw(self)) then
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if (self.parent ~= nil) then
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local obx, oby = self:getAnchorPosition()
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local w,h = self:getSize()
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if(self.bgColor~=false)then
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self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
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self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
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end
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if(self.fgColor~=false)then
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self.parent:drawForegroundBox(obx, oby, self.width, self.height, self.fgColor)
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self.parent:drawForegroundBox(obx, oby, w, h, self.fgColor)
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end
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for n = 1, self.height do
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for n = 1, h do
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local text = ""
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local bg = ""
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local fg = ""
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if (lines[n + hIndex - 1] ~= nil) then
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text = lines[n + hIndex - 1]
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fg = fgLines[n + hIndex - 1]
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bg = bgLines[n + hIndex - 1]
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end
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text = text:sub(wIndex, self.width + wIndex - 1)
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local space = self.width - text:len()
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text = text:sub(wIndex, w + wIndex - 1)
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bg = bg:sub(wIndex, w + wIndex - 1)
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fg = fg:sub(wIndex, w + wIndex - 1)
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local space = w - text:len()
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if (space < 0) then
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space = 0
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end
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text = text .. string.rep(" ", space)
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bg = bg .. string.rep(tHex[self.bgColor], space)
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fg = fg .. string.rep(tHex[self.fgColor], space)
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self.parent:setText(obx, oby + n - 1, text)
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self.parent:setBG(obx, oby + n - 1, bg)
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self.parent:setFG(obx, oby + n - 1, fg)
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end
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end
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self:setVisualChanged(false)
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