Basalt 1.7 Update

- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
This commit is contained in:
Robert Jelic
2023-04-30 17:05:34 +02:00
parent e086c1abb2
commit bb1b1beb79
341 changed files with 15541 additions and 3862 deletions

View File

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## moveFrame
### Description
Moves a frame from one index to another within the image object. This method is useful when working with bimg format images and animations, allowing you to reorder frames in the animation sequence.
### Parameters
1. `number` fromIndex - The current index of the frame you want to move.
2. `number` toIndex - The new index where you want to move the frame.
### Returns
1. `object` The object in use
### Usage
* Creates a new image object, loads a bimg image, and moves the frame at index 1 to index 3.
```lua
local mainFrame = basalt.createFrame()
local aImage = mainFrame:addImage():loadImage("test.bimg")
aImage:moveFrame(1, 3)
```