Basalt 1.7 Update

- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
This commit is contained in:
Robert Jelic
2023-04-30 17:05:34 +02:00
parent e086c1abb2
commit bb1b1beb79
341 changed files with 15541 additions and 3862 deletions

View File

@@ -1,10 +1,22 @@
## play
### Description
Plays a bimg animation. This can only work if the bimg has more than 1 frame.
#### Parameters:
### Parameters
1. `boolean` If the image animation should play
#### Returns:
### Returns
1. `object` The object in use
1. `object` The object in use
### Usage
* Creates an image and plays the animation.
```lua
local mainFrame = basalt.createFrame()
local aImage = mainFrame:addImage():loadImage("animated_bimg.bimg"):play(true)
```