Basalt 1.7 Update

- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
This commit is contained in:
Robert Jelic
2023-04-30 17:05:34 +02:00
parent e086c1abb2
commit bb1b1beb79
341 changed files with 15541 additions and 3862 deletions

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@@ -1,11 +1,17 @@
## getInputLimit
Returns the input limit.
#### Returns:
### Description
Returns the character limit set for the Input object.
### Returns
1. `number` character limit
#### Usage:
### Usage
* Creates a default input and sets the character limit to 8. Prints the current limit.
```lua
local mainFrame = basalt.createFrame()
local aInput = mainFrame:addInput():setInputLimit(8)

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@@ -1,13 +1,19 @@
## getInputType
Gets the current input type
#### Returns:
1. `string` input type
### Description
Gets the current input type of the Input object.
### Returns
1. `string` inputType - The current input type.
### Usage
* Creates a default input, sets it to accept numbers only, and prints the current input type to the log.
#### Usage:
* Creates a default input and sets it to numbers only. Also prints the current input type to log.
```lua
local mainFrame = basalt.createFrame()
local aInput = mainFrame:addInput():setInputType("number")
basalt.debug(aInput:getInputType())
```
```

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@@ -1,20 +1,28 @@
## setDefaultText
Sets the default text. This will only be displayed if there is no input set by the user.
#### Parameters:
1. `string` input type ("text", "password", "number")
2. `number|color` default background color - optional
3. `number|color` default text color - optional
### Description
Sets the default text for the Input object. This will only be displayed if there is no input set by the user.
### Parameters
1. `string` default text
2. `number` default background color (optional)
3. `number` default text color (optional)
### Returns
#### Returns:
1. `object` The object in use
#### Usage:
* Creates a default input and sets the default text to "...".
### Usage
* Creates a default input and sets the default text to "..." with optional background and text colors.
```lua
local mainFrame = basalt.createFrame()
local aInput = mainFrame:addInput():setDefaultText("...")
local aInput = mainFrame:addInput():setDefaultText("...", colors.gray, colors.lightGray)
```
```xml
<input default="..." />
```
<input default="..." defaultBgColor="gray" defaultTextColor="lightGray" />
```

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@@ -1,18 +1,26 @@
## setInputLimit
Sets a character limit to the input.
#### Parameters:
1. `number` character limit
### Description
Sets a character limit for the Input object, restricting the number of characters that can be entered.
### Parameters
1. `number` characterLimit - The maximum number of characters allowed.
### Returns
#### Returns:
1. `object` The object in use
#### Usage:
### Usage
* Creates a default input and sets the character limit to 8.
```lua
local mainFrame = basalt.createFrame()
local aInput = mainFrame:addInput():setInputLimit(8)
```
```xml
<input limit="8" />
```
```

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@@ -1,18 +1,26 @@
## setInputType
Changes the input type. default: text
#### Parameters:
1. `string` input type ("text", "password", "number")
### Description
Changes the input type of the Input object. The default input type is "text".
### Parameters
1. `string` inputType - The input type to set. Accepted values are "text", "password", and "number".
### Returns
#### Returns:
1. `object` The object in use
#### Usage:
### Usage
* Creates a default input and sets it to numbers only.
```lua
local mainFrame = basalt.createFrame()
local aInput = mainFrame:addInput():setInputType("number")
```
```xml
<input type="number" />
```
```