Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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## editItem
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Edits a item from the list
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#### Parameters:
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1. `number` The index which should be edited
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### Description
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Edits an item in the list.
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### Parameters
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1. `number` The index of the item to be edited
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2. `string` The new item name
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3. `number` the new item background color - optional
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4. `number` The new item text color - optional
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3. `number|color` The new item background color - optional
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4. `number|color` The new item text color - optional
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5. `any` New additional information - optional
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#### Returns:
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#### Returns
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1. `object` The object in use
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#### Usage:
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### Usage
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* Creates a default list with 3 entries and edits the second one.
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```lua
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local mainFrame = basalt.createFrame()
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local aList = mainFrame:addList()
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aList:addItem("1. Entry")
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aList:addItem("2. Entry",colors.yellow)
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aList:addItem("3. Entry",colors.yellow,colors.green)
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aList:addItem("2. Entry", colors.yellow)
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aList:addItem("3. Entry", colors.yellow, colors.green)
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aList:editItem(2, "Still 2. Entry", colors.red)
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```
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```
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