Basalt 1.7 Update

- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
This commit is contained in:
Robert Jelic
2023-04-30 17:05:34 +02:00
parent e086c1abb2
commit bb1b1beb79
341 changed files with 15541 additions and 3862 deletions

View File

@@ -1,12 +1,18 @@
# Object - Event
## onClickUp
### Description
`onClickUp(self, event, button, x, y)`
The computercraft event which triggers this method is `mouse_up`.
The onClickUp event is triggered when a mouse click is released on the object.
Here is a example on how to add a onClickUp event to your button:
### Returns
1. `object` The object in use
### Usage
* Add an onClickUp event to a button:
```lua
local basalt = require("basalt")
@@ -17,13 +23,8 @@ local button = main:addButton()
:setSize(12,3)
:setText("Click")
function buttonOnClick(self, button, x, y)
basalt.debug("Button got clicked!")
function buttonOnClickUp()
basalt.debug("Button click released!")
end
button:onClick(buttonOnClick)
function buttonOnRelease(self, button, x, y)
basalt.debug("Button got released!")
end
button:onClickUp(buttonOnRelease)
button:onClickUp(buttonOnClickUp)
```