Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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## getStatus
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returns the current process status
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#### Returns:
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1. `string` current status ("running", "normal, "suspended", or "dead")
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### Description
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Returns the current process status.
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### Returns
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1. `string` The current status ("running", "normal", "suspended", or "dead")
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### Usage
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* Print the current status:
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#### Usage:
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* Prints current status
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```lua
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local basalt = require("basalt")
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local mainFrame = basalt.createFrame()
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local aProgram = mainFrame:addProgram()
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basalt.debug(aProgram:getStatus())
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```
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local status = aProgram:getStatus()
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basalt.debug("The current status of the program is:", status)
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```
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In this example, a Program object is created and added to the mainFrame. The getStatus method is then used to retrieve the current status of the Program, which is printed to the console as a debug message.
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