Basalt 1.7 Update

- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
This commit is contained in:
Robert Jelic
2023-04-30 17:05:34 +02:00
parent e086c1abb2
commit bb1b1beb79
341 changed files with 15541 additions and 3862 deletions

View File

@@ -1,13 +1,25 @@
## getStatus
returns the current process status
#### Returns:
1. `string` current status ("running", "normal, "suspended", or "dead")
### Description
Returns the current process status.
### Returns
1. `string` The current status ("running", "normal", "suspended", or "dead")
### Usage
* Print the current status:
#### Usage:
* Prints current status
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local aProgram = mainFrame:addProgram()
basalt.debug(aProgram:getStatus())
```
local status = aProgram:getStatus()
basalt.debug("The current status of the program is:", status)
```
In this example, a Program object is created and added to the mainFrame. The getStatus method is then used to retrieve the current status of the Program, which is printed to the console as a debug message.