Basalt 1.7 Update

- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
This commit is contained in:
Robert Jelic
2023-04-30 17:05:34 +02:00
parent e086c1abb2
commit bb1b1beb79
341 changed files with 15541 additions and 3862 deletions

View File

@@ -1,16 +1,31 @@
## setProgress
This is the function you need to call if you want the progression to change.
#### Parameters:
### Description
This is the function you need to call if you want to change the progress of a ProgressBar.
### Parameters
1. `number` a number from 0 to 100
#### Returns:
### Returns
1. `object` The object in use
#### Usage:
* Creates a progressbar and sets the current progress to 50
### Usage
* Creates a ProgressBar and sets the current progress to 50:
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local aProgressbar = mainFrame:addProgressbar()
aProgressbar:setProgress(50)
```
local progressBar = mainFrame:addProgressBar()
:setPosition(3, 3)
:setSize(20, 3)
:setProgress(50)
basalt.autoUpdate()
```
In this example, a ProgressBar object is created and added to the mainFrame. The setPosition and setSize methods are used to adjust the position and size of the ProgressBar. The setProgress method is used to set the current progress to 50.