Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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docs/objects/VisualObject/getAbsolutePosition.md
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docs/objects/VisualObject/getAbsolutePosition.md
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## getAbsolutePosition
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### Description
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Converts the relative coordinates into absolute coordinates
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### Parameters
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1. `number|nil` x
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2. `number|nil` y
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### Returns
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1. `number` absolute x
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2. `number` absolute y
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### Usage
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* Creates a frame and a button and prints the button's absolute position to the debug console
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```lua
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local basalt = require("basalt")
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local mainFrame = basalt.createFrame():setPosition(3,3)
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local aButton = mainFrame:addButton():setSize(8,1):setPosition(4,2)
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local absX, absY = aButton:getAbsolutePosition()
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basalt.debug("Absolute Position: " .. absX .. ", " .. absY) -- returns 7,5 (frame coords + own coords) instead of 4,2
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```
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