Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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docs/objects/VisualObject/setTransparency.md
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docs/objects/VisualObject/setTransparency.md
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## setTransparency
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### Description
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Enables or disables transparency for the object. This is useful for textures or custom drawings to skip spaces in color strings instead of using the standard background color. However, enabling transparency requires more processing power and is therefore disabled by default.
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### Parameters
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1. `boolean` Transparency state
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### Returns
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1. `object` The object in use
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### Usage
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* Creates a frame, and enables transparency
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```lua
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local basalt = require("basalt")
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local mainFrame = basalt.createFrame():setTransparency(true)
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```
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```xml
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<frame transparency="true" />
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```
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