Accidentally uploaded outdated 1.6 docs
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Robert Jelic
2023-05-01 16:28:46 +02:00
parent 92b93a3862
commit d4c72514ef
265 changed files with 25608 additions and 3867 deletions

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@@ -1,14 +1,17 @@
With checkbox objects the user can set a bool to true or false
With checkboxes the user can set a boolean to true or false by clicking on them.
Remember checkbox also inherits from [Object](objects/Object.md)
[Object](objects/Object.md) methods also apply for checkboxes.
| | |
|---|---|
|[setSymbol](objects/Checkbox/setSymbol.md)|Changes the symbol when checkbox is checked
A checkbox does not have any custom methods. All required methods are provided by the base [object](objects/Object.md) class.
# Example
This is how you would create a event which gets fired as soon as the value gets changed:
```lua
local mainFrame = basalt.createFrame()
local aCheckbox = mainFrame:addCheckbox()
local main = basalt.createFrame()
local aCheckbox = main:addCheckbox()
local function checkboxChange(self)
local checked = self:getValue()
@@ -19,7 +22,7 @@ aCheckbox:onChange(checkboxChange)
also possible via xml:
```lua
local mainFrame = basalt.createFrame():addLayout("example.xml")
local main = basalt.createFrame():addLayout("example.xml")
basalt.setVariable("checkboxChange", function(self)
local checked = self:getValue()