Some changes
-reworked monitor support -fixed small draw bugs -changed focus behaviour -added some events -fixed offset bug -added border -added shadow -reworkd anchor system -added possibility to remove background by setting the value to false
This commit is contained in:
@@ -3,11 +3,19 @@ local function Object(name)
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local objectType = "Object" -- not changeable
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local value
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local zIndex = 1
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local hanchor = "left"
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local vanchor = "top"
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local anchor = "topLeft"
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local ignOffset = false
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local isVisible = false
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local shadow = false
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local borderLeft = false
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local borderTop = false
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local borderRight = false
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local borderBottom = false
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local shadowColor = colors.black
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local borderColor = colors.black
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local visualsChanged = true
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local eventSystem = BasaltEvents()
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@@ -179,8 +187,104 @@ local function Object(name)
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return self.fgColor
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end;
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showShadow = function(self, show)
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shadow = show or (not shadow)
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return self
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end;
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setShadow = function(self, color)
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shadowColor = color
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return self
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end;
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isShadowActive = function(self)
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return shadow;
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end;
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showBorder = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(v=="left")then
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borderLeft = true
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end
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if(v=="top")then
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borderTop = true
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end
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if(v=="right")then
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borderRight = true
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end
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if(v=="bottom")then
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borderBottom = true
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end
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end
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return self
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end;
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setBorder = function(self, color)
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shadowColor = color
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return self
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end;
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getBorder = function(self, side)
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if(side=="left")then
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return borderLeft;
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end
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if(side=="top")then
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return borderTop;
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end
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if(side=="right")then
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return borderRight;
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end
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if(side=="bottom")then
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return borderBottom;
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end
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end;
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draw = function(self)
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if (isVisible) then
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if(self.parent~=nil)then
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local x, y = self:getAnchorPosition()
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if(shadow)then
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self.parent:drawBackgroundBox(x+1, y+self.height, self.width, 1, shadowColor)
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self.parent:drawBackgroundBox(x+self.width, y+1, 1, self.height, shadowColor)
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self.parent:drawForegroundBox(x+1, y+self.height, self.width, 1, shadowColor)
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self.parent:drawForegroundBox(x+self.width, y+1, 1, self.height, shadowColor)
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end
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if(borderLeft)then
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self.parent:drawTextBox(x-1, y, 1, self.height, "\149")
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self.parent:drawForegroundBox(x-1, y, 1, self.height, borderColor)
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if(self.bgColor~=false)then self.parent:drawBackgroundBox(x-1, y, 1, self.height, self.bgColor) end
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end
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if(borderLeft)and(borderTop)then
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self.parent:drawTextBox(x-1, y-1, 1, 1, "\151")
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self.parent:drawForegroundBox(x-1, y-1, 1, 1, borderColor)
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if(self.bgColor~=false)then self.parent:drawBackgroundBox(x-1, y-1, 1, 1, self.bgColor) end
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end
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if(borderTop)then
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self.parent:drawTextBox(x, y-1, self.width, 1, "\131")
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self.parent:drawForegroundBox(x, y-1, self.width, 1, borderColor)
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if(self.bgColor~=false)then self.parent:drawBackgroundBox(x, y-1, self.width, 1, self.bgColor) end
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end
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if(borderTop)and(borderRight)then
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self.parent:drawTextBox(x+self.width, y-1, 1, 1, "\149")
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self.parent:drawForegroundBox(x+self.width, y-1, 1, 1, borderColor)
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end
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if(borderRight)then
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self.parent:drawTextBox(x+self.width, y, 1, self.height, "\149")
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self.parent:drawForegroundBox(x+self.width, y, 1, self.height, borderColor)
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end
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if(borderRight)and(borderBottom)then
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self.parent:drawTextBox(x+self.width, y+self.height, 1, 1, "\129")
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self.parent:drawForegroundBox(x+self.width, y+self.height, 1, 1, borderColor)
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end
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if(borderBottom)then
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self.parent:drawTextBox(x, y+self.height, self.width, 1, "\131")
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self.parent:drawForegroundBox(x, y+self.height, self.width, 1, borderColor)
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end
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if(borderBottom)and(borderLeft)then
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self.parent:drawTextBox(x-1, y+self.height, 1, 1, "\131")
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self.parent:drawForegroundBox(x-1, y+self.height, 1, 1, borderColor)
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end
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end
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return true
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end
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return false
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@@ -208,11 +312,26 @@ local function Object(name)
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if (y == nil) then
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y = self.y
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end
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if (hanchor == "right") then
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x = self.parent.width - x - self.width + 2
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end
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if (vanchor == "bottom") then
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y = self.parent.height - y - self.height + 2
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if (anchor == "top") then
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x = math.floor(self.parent.width/2) + x - 1
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elseif(anchor == "topRight") then
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x = self.parent.width + x - 1
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elseif(anchor == "right") then
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x = self.parent.width + x - 1
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y = math.floor(self.parent.height/2) + y - 1
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elseif(anchor == "bottomRight") then
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x = self.parent.width + x - 1
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y = self.parent.height + y - 1
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elseif(anchor == "bottom") then
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x = math.floor(self.parent.width/2) + x - 1
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y = self.parent.height + y - 1
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elseif(anchor == "bottomLeft") then
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y = self.parent.height + y - 1
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elseif(anchor == "left") then
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y = math.floor(self.parent.height/2) + y - 1
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elseif(anchor == "center") then
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x = math.floor(self.parent.width/2) + x - 1
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y = math.floor(self.parent.height/2) + y - 1
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end
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local xO, yO = self:getOffset()
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if not(ignOffset or ignOff) then
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@@ -241,74 +360,116 @@ local function Object(name)
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return self
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end;
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setAnchor = function(self, ...)
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for _, value in pairs(table.pack(...)) do
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if (value == "right") or (value == "left") then
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hanchor = value
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end
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if (value == "top") or (value == "bottom") then
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vanchor = value
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end
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end
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setAnchor = function(self, newAnchor)
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anchor = newAnchor
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visualsChanged = true
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return self
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end;
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getAnchor = function(self)
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return hanchor, vanchor
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return anchor
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end;
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onChange = function(self, func)
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self:registerEvent("value_changed", func)
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onChange = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("value_changed", v)
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end
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end
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return self
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end;
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onClick = function(self, func)
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self:registerEvent("mouse_click", func)
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self:registerEvent("monitor_touch", func)
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onClick = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("mouse_click", v)
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self:registerEvent("monitor_touch", v)
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end
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end
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return self
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end;
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onClickUp = function(self, func)
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self:registerEvent("mouse_up", func)
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onClickUp = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("mouse_up", v)
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end
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end
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return self
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end;
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onScroll = function(self, func)
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self:registerEvent("mouse_scroll", func)
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onScroll = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("mouse_scroll", v)
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end
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end
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return self
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end;
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onDrag = function(self, func)
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self:registerEvent("mouse_drag", func)
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onDrag = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("mouse_drag", v)
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end
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end
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return self
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end;
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onEvent = function(self, func)
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self:registerEvent("custom_event_handler", func)
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onEvent = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("custom_event_handler", v)
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end
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end
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return self
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end;
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onKey = function(self, func)
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self:registerEvent("key", func)
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self:registerEvent("char", func)
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onKey = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("key", v)
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self:registerEvent("char", v)
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end
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end
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return self
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end;
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onKeyUp = function(self, func)
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self:registerEvent("key_up", func)
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onResize = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("basalt_resize", v)
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end
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end
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return self
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end;
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onBackgroundKey = function(self, func)
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self:registerEvent("background_key", func)
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self:registerEvent("background_char", func)
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onKeyUp = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("key_up", v)
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end
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end
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return self
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end;
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onBackgroundKeyUp = function(self, func)
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self:registerEvent("background_key_up", func)
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onBackgroundKey = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("background_key", v)
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self:registerEvent("background_char", v)
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end
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end
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return self
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end;
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onBackgroundKeyUp = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("background_key_up", v)
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end
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end
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return self
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end;
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@@ -319,13 +480,21 @@ local function Object(name)
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return false
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end;
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onGetFocus = function(self, func)
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self:registerEvent("get_focus", func)
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onGetFocus = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("get_focus", v)
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end
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end
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return self
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end;
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onLoseFocus = function(self, func)
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self:registerEvent("lose_focus", func)
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onLoseFocus = function(self, ...)
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for _,v in pairs(table.pack(...))do
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if(type(v)=="function")then
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self:registerEvent("lose_focus", v)
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end
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end
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return self
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end;
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@@ -343,11 +512,18 @@ local function Object(name)
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mouseHandler = function(self, event, button, x, y)
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local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
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local yOff = false
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if(objY-1 == y)and(self:getBorder("top"))then
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y = y+1
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yOff = true
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end
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if (objX <= x) and (objX + self.width > x) and (objY <= y) and (objY + self.height > y) and (isVisible) then
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if (self.parent ~= nil) then
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self.parent:setFocusedObject(self)
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end
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eventSystem:sendEvent(event, self, event, button, x, y)
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local val = eventSystem:sendEvent(event, self, event, button, x, y)
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if(val~=nil)then return val end
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return true
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end
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return false
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@@ -355,14 +531,17 @@ local function Object(name)
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keyHandler = function(self, event, key)
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if (self:isFocused()) then
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eventSystem:sendEvent(event, self, event, key)
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local val = eventSystem:sendEvent(event, self, event, key)
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if(val~=nil)then return val end
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return true
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end
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return false
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end;
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backgroundKeyHandler = function(self, event, key)
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eventSystem:sendEvent("background_" .. event, self, event, key)
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local val = eventSystem:sendEvent("background_"..event, self, event, key)
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if(val~=nil)then return val end
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return true
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end;
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valueChangedHandler = function(self)
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@@ -374,11 +553,15 @@ local function Object(name)
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end;
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getFocusHandler = function(self)
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eventSystem:sendEvent("get_focus", self)
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local val = eventSystem:sendEvent("get_focus", self)
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if(val~=nil)then return val end
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return true
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end;
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loseFocusHandler = function(self)
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eventSystem:sendEvent("lose_focus", self)
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local val = eventSystem:sendEvent("lose_focus", self)
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if(val~=nil)then return val end
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return true
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end;
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Reference in New Issue
Block a user