Some changes
-reworked monitor support -fixed small draw bugs -changed focus behaviour -added some events -fixed offset bug -added border -added shadow -reworkd anchor system -added possibility to remove background by setting the value to false
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@@ -78,7 +78,7 @@ local function Input(name)
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local obx, oby = self:getAnchorPosition()
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showingText = ""
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if (self.parent ~= nil) then
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self.parent:setCursor(true, obx + textX - wIndex, oby, self.fgColor)
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self.parent:setCursor(true, obx + textX - wIndex, oby+math.floor(self.height/2), self.fgColor)
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end
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end
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end;
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@@ -181,7 +181,7 @@ local function Input(name)
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cursorX = self.x + self.width - 1
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end
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if (self.parent ~= nil) then
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self.parent:setCursor(true, obx + cursorX, oby, self.fgColor)
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self.parent:setCursor(true, obx + cursorX, oby+math.floor(self.height/2), self.fgColor)
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end
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internalValueChange = false
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end
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@@ -203,7 +203,7 @@ local function Input(name)
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local obx, oby = self:getAnchorPosition()
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local verticalAlign = getTextVerticalAlign(self.height, "center")
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self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
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if(self.bgColor~=false)then self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor) end
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for n = 1, self.height do
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if (n == verticalAlign) then
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local val = tostring(base.getValue())
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