## setObject Sets the object which the animation should reposition/resize #### Parameters: 1. `table` object #### Returns: 1. `animation` Animation in use #### Usage: ```lua local mainFrame = basalt.createFrame() local testButton = mainFrame:addButton() local aAnimation = mainFrame:addAnimation():setObject(testButton) ``` ```lua local mainFrame = basalt.createFrame() local testButton = mainFrame:addButton("buttonToAnimate") ``` ```xml ```