Sliders are objects, the user can scroll vertically or horizontally, this will change a value, which you can access by :getValue().
Remember slider also inherits from [Object](objects/Object.md) ## setSymbol Changes the slider symbol, default is " " #### Parameters: 1. `string` symbol #### Returns: 1. `object` The object in use #### Usage: * Creates a new slider and changes the symbol to X ```lua local mainFrame = basalt.createFrame() local slider = mainFrame:addSlider():setSymbol("X") ``` ```xml ``` ## setBackgroundSymbol Changes the symbol in the background, default is "\140" #### Parameters: 1. `string` symbol #### Returns: 1. `object` The object in use #### Usage: * Creates a new slider and changes the background symbol to X ```lua local mainFrame = basalt.createFrame() local slider = mainFrame:addSlider():setBackgroundSymbol("X") ``` ```xml ``` ## setBarType Changes the slider to be vertical or horizontal, default is horizontal #### Parameters: 1. `string` vertical or horizontal #### Returns: 1. `object` The object in use #### Usage: * Creates a new slider and changes the bar type to horizontal ```lua local mainFrame = basalt.createFrame() local slider = mainFrame:addSlider():setBarType("vertical") ``` ```xml ``` ## setMaxValue the default max value is always the width (if horizontal) or height (if vertical), if you change the max value the bar will always calculate the value based on its width or height - example: you set the max value to 100, the height is 10 and it is a vertical bar, this means if the bar is on top, the value is 10, if the bar goes one below, it is 20 and so on. #### Parameters: 1. `number` maximum #### Returns: 1. `object` The object in use #### Usage: * Creates a new slider and changes the max value to 20 ```lua local mainFrame = basalt.createFrame() local slider = mainFrame:addSlider():setMaxValue(20) ``` ```xml ``` ## setIndex Changes the current index to your choice, for example you could create a button which scrolls up to 1 by using :setIndex(1) #### Parameters: 1. `number` the index #### Returns: 1. `object` The object in use #### Usage: * Creates a new slider and changes the index to 1 as soon as the button got clicked ```lua local mainFrame = basalt.createFrame() local slider = mainFrame:addSlider():setMaxValue(20) local button = mainFrame:addButton(function() slider:setIndex(1) end) ``` ```xml ``` ## getIndex Returns the current index #### Returns: 1. `number` index