## changeText Changes the text while animation is running #### Parameters: 1. `table` multiple text strings - example: {"i", "am", "groot"} 2. `number` duration in seconds 3. `number` time - time when this part should begin (offset to when the animation starts - default 0) #### Returns: 1. `animation` Animation in use #### Usage: ```lua local mainFrame = basalt.createFrame() local testButton = mainFrame:addButton("buttonToAnimate") local aAnimation = mainFrame:addAnimation():setObject(testButton):changeText({"i", "am", "groot"}, 2):play() ``` ```xml i am groot 2 ```