With input's you are able to create a object where the user can type something in.
Here are all possible functions available for inputs:
Remember Input inherits from [Object](objects/Object.md)
## setInputType
Changes the input type. default: text
#### Parameters:
1. `string` input type ("text", "password", "number")
#### Returns:
1. `object` The object in use
#### Usage:
* Creates a default input and sets it to numbers only.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aInput = mainFrame:addInput("myFirstInput"):setInputType("number"):show()
```
## getInputType
Gets the current input type
#### Returns:
1. `string` input type
#### Usage:
* Creates a default input and sets it to numbers only. Also prints the current input type to log.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aInput = mainFrame:addInput("myFirstInput"):setInputType("number"):show()
basalt.debug(aInput:getInputType())
```
## setDefaultText
Sets the default text. This will only be displayed if there is no input set by the user.
#### Parameters:
1. `string` input type ("text", "password", "number")
2. `number|color` default background color - optional
3. `number|color` default text color - optional
#### Returns:
1. `object` The object in use
#### Usage:
* Creates a default input and sets the default text to "...".
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aInput = mainFrame:addInput("myFirstInput"):setInputType("number"):setDefaultText(...):show()
```
## setInputLimit
Sets a character limit to the input.
#### Parameters:
1. `number` character limit
#### Returns:
1. `object` The object in use
#### Usage:
* Creates a default input and sets the character limit to 8.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aInput = mainFrame:addInput("myFirstInput"):setInputLimit(8):show()
```
## getInputLimit
Returns the input limit.
#### Returns:
1. `number` character limit
#### Usage:
* Creates a default input and sets the character limit to 8. Prints the current limit.
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aInput = mainFrame:addInput("myFirstInput"):setInputLimit(8):show()
basalt.debug(aInput:getInputLimit())
```