# onDrag `onDrag(self, event, button, x, y, xOffset, yOffset)`
The computercraft event which triggers this method is `mouse_drag`. Here is a example on how to add a onDrag event to your button: ```lua local basalt = require("basalt") local main = basalt.createFrame() local button = main:addButton() :setPosition(3,3) :setSize(12,3) :setText("Click") function buttonOnDrag(self, button, x, y, xOffset, yOffset) basalt.debug("Someone drags me (i know i wont reposition myself)!") end button:onDrag(buttonOnDrag) ```