## setFlexGrow ### Description The `setFlexGrow` method sets the grow factor of a child object within the Flexbox container. This determines how much of the remaining space along the main axis the child should take up, in relation to the other children. A larger grow factor means the child will take up more of the remaining space. ### Parameters 1. `number` The grow factor for the child object. This should be a non-negative number. A value of 0 means the child will not grow beyond its initial size. Default is 0. ### Returns 1. `object` The object in use ### Usage * Creates a default Flexbox, adds some objects to it, and sets the flexGrow for the first object. ```lua local main = basalt.createFrame() local flexbox = mainFrame:addFlexbox() local object1 = flexbox:addButton() object1:setFlexGrow(1) -- this object will grow to take up remaining space local object2 = flexbox:addButton() -- this object will not grow ```