## stop stops the currently running thread #### Returns: 1. `object` The object in use #### Usage: * Stops the current running thread by clicking on a button ```lua local mainFrame = basalt.createFrame() local aThread = mainFrame:addThread() local function randomThreadFunction() while true do basalt.debug("Thread is active") os.sleep(1) -- a sleep/coroutine.yield() or pullEvent is required otherwise we will never come back to the main program (error) end end aThread:start(randomThreadfunction) local aButton = mainFrame:addButton():setText("Stop Thread"):onClick(function() aThread:stop() end) ```