## getObject Returns a child object of the frame #### Parameters: 1. `string` The name of the child object #### Returns: 1. `object | nil` The object with the supplied name, or `nil` if there is no object present with the given name #### Usage: * Adds a button with id "myFirstButton", then retrieves it again through the frame object ```lua myFrame:addButton("myFirstButton") local aButton = myFrame:getObject("myFirstButton") ```