-- This is a example on how to use progressbars for energy. I used the Mekanism Ultimate Energy Cube. local filePath = "basalt.lua" --here you can change the file path default: basalt.lua if not(fs.exists(filePath))then shell.run("pastebin run ESs1mg7P "..filePath) -- this is an alternative to the wget command end local basalt = dofile(filePath) -- here you can change the variablename in any variablename you want default: basalt local energyCube = peripheral.find("ultimateEnergyCube") local main = basalt.createFrame("main"):show() local progressText = main:addLabel("currentEnergyValue") :setText(0) :setForeground(colors.gray) :setBackground(false) :setPosition(10, 3) :setZIndex(6) :show() local energyProgress = main:addProgressbar("mainEnergyCube") :setSize(20,3) :setPosition(2,2) :setBackground(colors.black) :setProgressBar(colors.green) :show() energyProgress:onChange(function() local energy = tostring(energyCube.getEnergy()) progressText:setText(energy) progressText:setPosition(energyProgress:getWidth()/2+1 - math.floor(energy:len()/2), 3) end) local function checkCurrentEnergy() while true do energyCube = peripheral.find("ultimateEnergyCube") if(energyCube~=nil)then local energyCalculation = energyCube.getEnergy() / energyCube.getMaxEnergy() * 100 energyProgress:setProgress(energyCalculation) else energyProgress:setProgress(0) os.sleep(3) end os.sleep(1) end end main:addThread("energyThread"):start(checkCurrentEnergy) basalt.autoUpdate()