## isPaused ### Description Returns whether the program is paused or not. ### Returns 1. `boolean` The pause status of the program ### Usage * Print the pause status of the program: ```lua local basalt = require("basalt") local mainFrame = basalt.createFrame() local aProgram = mainFrame:addProgram():execute("rom/programs/shell.lua") local pausedStatus = aProgram:isPaused() basalt.debug("Is the program paused?", pausedStatus) ``` In this example, a Program object is created, added to the mainFrame, and the "rom/programs/shell.lua" script is executed. The `isPaused` method is then called to determine whether the program is paused or not, and the result is printed to the console.