## setParent Sets the parent frame of the object #### Parameters: 1. `frame` The to-be parent frame #### Returns: 1. `object` The object in use #### Usage: * Sets the parent frame of the random frame, adding it to the main frame when the button is clicked" ```lua local mainFrame = basalt.createFrame() local aRandomFrame = basalt.createFrame() local aButton = mainFrame:addButton():onClick( function() aRandomFrame:setParent(mainFrame) end ) ```