# Object ## getName Returns the name of the object ### Returns 1. `string` The name of the object, or a uuid if no name was assigned #### Usage * Prints name of object to debug window ```lua local main = basalt.createFrame() basalt.debug(main:getName()) -- returns a uuid ``` ```lua local main = basalt.createFrame("myFirstMainFrame") basalt.debug(main:getName()) -- returns myFirstMainFrame ```