## setProgress This is the function you need to call if you want the progression to change. #### Parameters: 1. `number` a number from 0 to 100 #### Returns: 1. `object` The object in use #### Usage: * Creates a progressbar and sets the current progress to 50 ```lua local mainFrame = basalt.createFrame() local aProgressbar = mainFrame:addProgressbar() aProgressbar:setProgress(50) ```