This is the base class for all visual objects. Which means, if you create a button, label, frame or something else (no timers, threads or animations) the following methods apply: ## show Shows the object (only if the parent frame is already visible) #### Returns: 1. `object` The object in use #### Usage: * Shows a frame ```lua local mainFrame = basalt.createFrame() local button = mainFrame:addButton() button:show() ``` ```xml