MonitorFrame is a subclass of the BaseFrame class. It is specifically designed for use with in-game monitors, allowing you to display content on monitors and manage multiple monitor groups. MonitorFrame inherits all methods from BaseFrame and provides additional functionality for working with in-game monitors. To create a MonitorFrame, you can use the basalt.addMonitor() function. In addition to the Object, VisualObject, Container, and BaseFrame methods, MonitorFrame also has the following methods: | | | |---|---| |[setMonitor](objects/MonitorFrame/setMonitor.md)|Sets the in-game monitor to display the MonitorFrame content |[setMonitorGroup](objects/MonitorFrame/setMonitorGroup.md)|Sets the monitor group for managing multiple monitors