## setMonitorGroup ### Description Sets the monitor group for the MonitorFrame. This can be used to combine multiple in-game monitors into a single large monitor. The content of the MonitorFrame will be displayed across all monitors in the group. ### Parameters 1. `table` A table containing monitor names connected to the computer, organized by their position in the group. Table Layout: ```lua { [y1] = {"x1", "x2", "x3"} [y2] = {"x1", "x2", "x3"} } ``` ### Returns 1. `object` The object in use ### Usage * Creates a MonitorFrame and combines two monitors into a single large monitor: ```lua local basalt = require("basalt") local monitorFrame = basalt.addMonitor() local monitorGroup = { [1] = {"monitor_1", "monitor_2"}, [2] = {"monitor_3", "monitor_4"} } monitorFrame:setMonitorGroup(monitorGroup) basalt.autoUpdate() ```