## setOffset ### Description Sets the frame's offset, this offset is beeing used to move all children object's by the offset's position ### Parameters 1. `number` x position 2. `number` y position ### Returns 1. `number` x position 2. `number` y position ### Usage * Sets the baseframes offset by y5. ```lua local main = basalt.createFrame() local button = mainFrame:addButton() main:setOffset(0, 5) ```