A Label object is used to display simple text on the interface. In addition to the Object and VisualObject methods, Label objects have the following methods: [Object](objects/Object.md) methods also apply for labels. | | | |---|---| |[setText](objects/Label/setText.md)|Sets the input type |[setFontSize](objects/Label/setFontSize.md)|Returns the input type |[getFontSize](objects/Label/getFontSize.md)|Sets the default text |[setTextAlign](objects/Label/setTextAlign.md)|Changes the horizontal text align By default, a label's width is auto-sized based on the length of the text. If you change the size with setSize, it will automatically stop auto-sizing the width. The fontsize feature is calculated by bigfonts, a library made by Wojbie (http://www.computercraft.info/forums2/index.php?/topic/25367-bigfont-api-write-bigger-letters-v10/) Here's an example of how to create a Label object and set its properties: Lua: ```lua local main = basalt.createFrame() local aLabel = main:addLabel() aLabel:setText("Hello, World!") aLabel:setFontSize(2) ``` XML: ```xml